UCSPSPE v1.80 [CSPSP MAP Editor] [Tool]
version1.8
downloadDescription
Unofficial CSPSP Editor v1.80 by coolguy5678
This editor creates levels for CSPSP version 1.80 and up, although
levels that don't use certain advanced features are compatible with
earlier versions.
Info about
UCSPSPE v1.80 has been released. You can add custom buyzones into your maps with it. If you don't put buyzones in, then the game automatically puts them in near spawn points, but a single custom buyzone stops this from happening (e.g. on a lasertag map, you just have to place a single, unreachable, tiny buyzone and people can't cheat by buying guns other than the AWP that they start with).
Buyzones have to be rectangular. Place them by going into Buyzone Mode, select a team on the sidebar, then right-click to place a new one. The buyzones start off 32px by 32px which is way to small, so move the handles on the two corners to make them bigger or smaller.
Also, I replaced the default textures with a single, completely red tile. That should encourage people to use their own textures. There's no new editing features
Tutorial
[Tutorial] Making Glitch-Free CSPSP Maps!
[Tutorial] UCSPSPE BEGINNER MAP TUTORIAL [CSPSP]
Videos for CSPSP on YOuTuBe and same as Download
Changelog
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[BEGINNER TUTORIAL of Unofficial CSPSP Editor v1.60]
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Weapon Maker v.1 + src [ by Teddy] + Source [Tool]
downloaddescription
Hello again ,
just bored so i coded this epic sh!t
Now you can get your favourite weapons easily...
Hope you like it.. :
Just click the images of the weapons ; then you can choose the weapon you want.
Ex: If you click the deagle you can search on your computer for a deagle skin . ( All weapons has to be 32x32)
I also included the standart weapons. So you can edit them directly.
Then just click on perview and then save .
Also you can choose the name . ( If you click the checkboxes it will automatically change it itself)
The images will then save at the same place the programm is.
EDIT : I added the source... its coded in vb 2008
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CSPSPAnimationEditor v2 [CSPSPAE] [Tool]
BY XIPHIRX
version 1.1
version 2.0
downloadDESCRIPTION
A basic, basic, editor that will enable you to modify your animation.txt.
CONTROLS
CONTROLS:
1 - Select Delay for editing
2 - Select Body for editing
3 - Select Right Upper Arm for editing
4 - Select Right Lower Arm for editing
5 - Select Left Upper Arm for editing
6 - Select Left Lower Arm for editing
7 - Select Gun for editing
w - Increase rotation
s - Decrease rotation
o - Next frame
l - Previous frame
p - Play animation
; - Stop Animation (hold it down for 1 second)
FEATURES:
- View animation values graphically
- Preview animation (not accurate 100%)
CURRENT CSPSP VERSION AS OF RELEASE DATE: 1.61
INSTRUCTIONS
1. Select the body part you wish to edit
3. Adjust the part to your liking
4. Use the text at the top of the screen to replace values in animation.txt (excluding the delay in MS)
TIPS
Always keep the guns rotation at 0, unless completely necessary.
VERSION HISTORY
VERSION HISTORY:
11/13/09 -
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v 2 released.
Animation preview added
4/5/09 -
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V 1.1 released.
Pinned the body parts together and cleaned up the code.
1/3/09 -
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First Release
First Release
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CSPP [Tool]
BY DualFever
downloadDESCRIPTION
CSP Panel is a tool to allow others to manage CSPSP Servers that are hosted by you. Created by DualFever.
CONFIGURATION
HTML Code:<p>To configure your server, open up data/config.txt. Inside, you'll find a few settings that you can change. They should be pretty self-explanatory, but I'll give short descriptions of them here:</p> <p>name" - the name of your server (max 32 characters)</p> <p>"autobalance" - enables/disables team auto-balance ["on"/"off"]</p> <p>"friendlyfire" - enables/disables friendly fire ["on"/"off"]</p> <p>"alltalk" - enables/disables chat between dead players/spectators and players still alive ["on"/"off"]</p> <p>"maxplayers" - the maximum number of players that can join the server (max 32, although a realistic value should be around 10)</p> <p>"roundtime" - the duration of a round in seconds (minimum 10)</p> <p>"freezetime" - the freeze time before a round in seconds (max 10)</p> <p>"buytime" - the time in the beginning of a round allowed to buy weapons</p> <p>"maptime" - the duration of a map in minutes (maximum 120)</p> <p>"port" - the port that the server will use (between 1024 and 65536)</p> <p>To change the map cycle, open up data/mapcycle.txt. List the maps in the order that you want them to cycle in, with one map on each line.</p> <p>To manually ban players, open up data/banlist.txt and enter their name, with one name per line. Make sure that you use only their account name, excluding any clan tags (For example, you would enter only "name" to ban someone named "[clan]name").</p> <p>To add admins, open up data/admins.txt and enter their name, with one name per line. Make sure that you use only their account name, excluding any clan tags (For example, you would enter only "name" to ban someone named "[clan]name"). Admins basically have access to the same commands as the server owner (such as kick, ban, etc), except they can do so remotely when in-game.</p> <p>You can also modify the data/guns.txt, although extreme values for any of the gun properties might not work well online (especially ones like fire rate)</p>
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XMX Mod BETA 1 for CSPSP + Source [Tool]
BY Xiphirx
downloadDESCRIPTION
First public server modification.
Features:
-Votemap
-Advertisement messages
-Kill/Death messages
-Enter/leave server messages
And much more!
XMX MOD Beta 1 – User Guide
Table of Contents
1- Installation
Extract the archive files to your CSPSP Server directory.
CSPSPServer.exe
Data\
Maps\
Logs\
XMXMod.exe
Always run XMXMod BEFORE CSPSPServer.
2- Usage – Admin
Enabling Options
Saving Logs
Changing Welcome message
Changing Goodbye message
Changing Kill messages
3- Usage – User
Voting for Maps
Checking the time
Enabling options
Simply check the box next to the option you want to enable. To disable, do
the opposite.
Saving Logs
Click on the “Save Log” button, enter a name and click OK. The log you just
saved is located in the “log” directory in your CSPSPServer folder.
Changing the Welcome message
Look for the textbox next to “Use Welcome Message”. Notice the “%n”, this
indicates that this is where the players name will be displayed. For example
Welcome message: Hello there %n!
Generates: Hello there [XE]Xiphirx!
Changing the Goodbye message
Look for the textbox next to “Use Goodbye Message”. Notice the “%n”, this
indicates that this is where the players name will be displayed. For example
Goodbye message: See you later %n!
Generates: See you later [XE]Xiphirx!
Changing the Kill messages
Look for the 6 textboxes next to “Enable Kill Messages”. Notice the “%d”
and “%p”. %d is the player that was killed, and “%p” is the player that killed.
Example:
Kill Message: %p killed %d!
Generates: [XE]Xiphirx killed Noobie!
Voting for maps
To initiate the map voting sequence, say “/vm” (without the quotes) into the
chatting area.
You will then receive a list of all of the maps associated with the server.
To vote for a map, use “/vte <mapnumber>” (without the quotes) where
<mapnumber> is the corresponding number for the map in the list.
60% of the total players have to vote for a map to switch
To view the current voting status, use “/vs”.
Checking the time
To see the remaining time for the current map, say “thetime”.
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CSPSP Account Transfer v1.0 [Tool]
by Xiphirx (Thanks to Chilly)
downloadDESCRIPTION
FOLLOW THESE INSTRUCTIONS.
YOUR PSP CAN BE BRICKED IF YOU DO NOT FOLLOW THE INSTRUCTIONS WORD BY WORD!
Instructions
- Download the package (link below)
YOUR OLD PSP (THE ONE WITH THE ACCOUNT YOU WANT TO TRANSFER) WILL NOW BE CALLED PSPOLD
YOUR NEW PSP (THE ONE YOU WANT TO TRANSFER YOUR ACCOUNT TO) WILL NOW BE CALLED PSPNEW
- Extract the folder "CSPSPAccountExtractor" to PSPOLD
- Run the "CSPSP Account Extractor" on your PSPOLD.
- When the application is complete, connect PSPOLD to your computer
- Navigate to the CSPSPAccountExtractor folder in ms0:/PSP/GAME/
- Select data.dat and copy it to your desktop
- Disconnect USB
- Connect PSPNEW via USB
- Extract the folder "CSPSPAccountLinker" to PSPNEW
- Goto the CSPSPAccountLinker directory in ms0:/PSP/Game/
- Copy and paste data.dat (the file you copied to your desktop) to the CSPSPAccountLinker folder
YOU SHOULD HAVE THESE FILES IN THE CSPSPAccountLinker folder
EBOOT.PBP
IdStorage.prx
data.dat
IF YOU DO NOT, RE READ THE STEPS FROM THE BEGINNING, IF YOU DO, CONTINUE
- Disconnect USB
- Run "CSPSP Account Linker" on PSPNEW
- When it is finished, Connect PSPNEW via USB
- Navigate to the CSPSPAccountLinker folder in ms0:/PSP/GAME
- Copy the file "CSPSPAccountLinkerData.txt" to the root of your memorystick (ms0:/)
- Copy the file "CSPSPAccountLinkerData.txt" to somewhere safe on your computer (THIS IS IMPORTANT!)
- Delete the folder "CSPSPAccountLinker" in ms0:/PSP/GAME
(you don't need it anymore, and running this application twice will brick your psp)
- Disconnect USB
- Start CSPSP and enjoy!
Again, you run the extractor on the old psp, and the linker on the new psp.
IF YOU ENCOUNTER AN ERROR CODE, JUST PM ME. 99% OF ERROR CODES ARE NON LETHAL.
Note:
I know it says "Xentrolis was successfully linked to this PSP!" at the end, ignore that, I forgot it in there.
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CSPSP Account Manager v1.0 [Tool]
by Xiphirx
downloadDESCRIPTION
With this homebrew you can have 2 accounts in CSPSP
I (fantastic) have not tested it, only started once to see what you see now.
EXIT
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UCSPSPE Portable RC5 [Tool]
downloadDescription
Avery say
As most of you know, I've been working on my PSP version of CSPSPME
for a while now and its getting really close to being finished.
I only have about 2 more functions to work out before its
completely useable. I've been a little lazy with getting code
in lately so don't be mad at me, I'm already mad at myself.
School just started up again and I'm in dire need of catching
up so I've had little to no time. If anyone here understands
my code you are welcome to finish it.
The functions needed to finish it are in "MEFunctions.lua" and
have to do with collisions. Please look through how it works
and finish the collisionDraw function. All that needs to be
done is for it to recognize groups and draw them all seperately.
Much of the code is in the otherControls function under Mode 3.
(You'll understand in the comments)
I really hope I'm not writing all this out for nothing.
If anyone here can get me some quality screenshots
that would be cool. If anyone with some graphical
ability would like to submit a theme as well please
do so! I will add it into the download and add your
name into the credits. Any suggestions as to features
I could add would be nice as well.
..::Controls::..
-- Tile Mode --
R Trigger - Next Tile
L Trigger - Previous Tile
Square - Set Fill Point then move cursor (Square again fills selected area)
Cross - Set Tile to Current selected tile
Triangle - Works like the Eye Dropper in paint, sets current tile to the tile your over. Much faster than scrolling through the tiles.
-- Entity Mode --
R Trigger - Next Entity
L Trigger - Previous Entity
Cross - Place Entity
Circle - Delete Entity
-- Buyzone Mode --
R Trigger - Change to Terrorist mode
L Trigger - Change to CT mode
Cross - Place buyzone or attatch to buyzone point to drag, press again to release drag
Circle - Remove Buyzone
-- [TESTING]Collision Mode --
Cross - Place point, select point to drag
Circle - N/A you cannot remove points
Uhhh... I don't remember the rest haha
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download all
PSPAnimationEditor1.1
CSP.zip
CSPSP Account Manager.zip
CSPSPAccountTransfer.zip
UCSPSPE Portable RC5.rar
UCSPSPE Portable.zip
UCSPSPE_G_1.8.zip
WeaponMaker1.0.zip
XMXMod.zip
XMXSource10162010.zip
Modders'CSPackSP.exe
Archieving Software
7zip (A necessity!)
Audio Editing Software
Audacity (with Extensions) (Useful when cutting sound for using them as gunsounds, generally editing sound files, which I recomment)
GoldWave (with Plug-ins) (A powerfull easy sound editing suite as well, some users have a preference for it)
Reaper (Powerful advanced sound processing)
Converters
Free Sound Converter (Easy. Free. Sound Converter.)
Any Video Converter (Any video converter.)
Any Sound Converter (Any sound converter.)
HEX Editing Software
Hex Workshop (An alternetive more featured HEX editor)
HxD (Useful for editing various parametres in EBOOT.PHP, such as ex. "Terrorists" to "Farmers", which I recomment since it's very simple)
Image Editing Software
GimpShop (with Tutorial Videos) (Same as GIMP, but with PhotoShop interface)
GIMP (A full featured image processing program. For advanced artists...)
Paint.NET (The best free easy powerful image processing program for me. Highly recommented for amateurs!)
PSI editor (Useful for editing explosions, gas emits, flashbangs. Make sure you read README!!!!!.txt)
Map Editing Software
UCSPSPE 1.60 (A guided interface for CSPSP map editing)
UCSPSPE 1.80 (A guided interface for CSPSP map editing too, but with FFA addon, minus SMOKE GRENADE)
UCSPSPE Portable RC5 (A guided interface for CSPSP map editing on PSP)
PBP Editing Software
PSPbrew (Useful for customizing your EBOOT.PBP, with preview function)
PBPUnpacker (Useful for customizing your EBOOT.PBP, I recomment it)
Text Editing Related Software
Notepad ++ (Just useful)
CSPSPAnimationEditor II (Useful for editing animation.txt)
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