wow I like it
Look here
Hide On Vsh v3.0 plugin to cfw 6.xx
PSP Save States Menu v0.5 CFW 5.XX-6.3X [only slim]
Instructions:
Copy seplugins folder content (IMPORTANT: including the empty folder SAVESTATE, as the plugin will not create it) in /seplugins and activate the plugin using the recovery.
This plugin at the moment will only work in game mode, don't bother to use it in pops or vsh.
If you plan to use the plugin for UMD's or for isos in normal mode, then you will have to flash
the file umdcache.prx in this directory, in /kd using usb flash0. Just disabling the Umd cache in
the XMB may not work properly, it is safer to flash this file. Of course you will loose umdcache.
This file is not coyrighted, it is just a dummy module with the name of a sony file.
SaveState procedure:
- To save a state, press the home button in game, and once in the home button screen, press R
plus one of the followings buttons: up, down, right, left, square, triangle, cross, circle or start. Each of this button is considered a "slot", so you can have up to 9 states.
Unlike in previous version, there are now .local and global states. Local states can be loaded
only in the game that saved it, and global ones can be loaded in whatever other game, as soon
as the hardware (same disc in case of umd0s,a memory stick with same iso path in case of isos) is present.
Local states are the normal behaviour: while pressing R in the home button press one of the slot
buttons.
Global states: while pressing R+select, press the slot button.
- At that moment, the PSP will go to sleep mode and return automatically inmediately.
- After the quick sleep mode return, you will see a black screen for some seconds, don't worry it will end. The time can vary depending of games and cpu speed, at this state the program is copying ram from one place to another.
- When the screen is turned on again, you will see the memory stick led blinking for some time: this is the write of the file. If your memory stick is good, this step should be quick.
- The state is saved, it can be loaded during the game or in another game session. (if memory sitck is same or with similar content, you can load other game states withing a game).
The state is saved to one of the followings files:
For global states:
ms0:/seplugins/SAVESTATE/globalstate_u.bin -> up button
ms0:/seplugins/SAVESTATE/globalstate_d.bin -> down button
ms0:/seplugins/SAVESTATE/globalstate_l.bin -> left button
ms0:/seplugins/SAVESTATE/globalstate_r.bin -> right button
ms0:/seplugins/SAVESTATE/globalstate_q.bin -> square button
ms0:/seplugins/SAVESTATE/globalstate_t.bin -> triangle button
ms0:/seplugins/SAVESTATE/globalstate_x.bin -> cross button
ms0:/seplugins/SAVESTATE/globalstate_c.bin -> circle button
ms0:/seplugins/SAVESTATE/globalstate_s.bin -> start button
For local states, if the game is an umd or an iso, it will use the gamecode, if it is a homebrew,
it will use the first 9 characters of the homebrew directory. Examples:
ms0:/seplugins/SAVESTATE/ULES00818_u.bin -> up button
.................................................. ...
ms0:/seplugins/SAVESTATE/ULES00818_s.bin -> start button
The size of the file may vary depending of the game, as it is a 36 MB dump compressed.
Tests show that the most expected range is: 10-20 MB. The plugin will not check free space,
you are on your own on that.
Lcoal and global save states share exactly the same format. If you want to convert one to the other, just change the filename properly.
LoadState procedure:
- To load a state, press the home button in a game, and once in the home button scree, press L
plus one of the slot buttons mentioned in savestates to load a local state, or L+select+slot button to load a global state.
- In that moment, the memory stick led will blink. This step should be fast on good memory sticks.
- After that, the psp will go to sleep mode and return automatically quickly.
- The screen will be black for some moment, this wait moment is much faster than the one for savestates.
- Once the screen is turned on, and if all went fine, your system will be now in the state in which you saved it.Changelog:
Public v0.1 ·
Add ability to delete saved data v0.2 ·
· PSP_GO fixes did not work
Fixed a bug in the trial can not be retrieved UMD_ID ·
If there is no save game in that slot • The Road to prevent accidental modification
- Other adjustments of the plug.
While displaying the menu v0.3 · was to keep down the game
Clearing the Path • The saved data immobilization
※ pspstates not save data path "ms0: / seplugins / SAVESTATE /" was being fixed,
Now going to read a folder in the same folder as SAVESTATE from this states_menu.prx
you have to use their own analysis module v0.4 · pspstates
(Based on his creation pspstates_kai.prx ※ neur0ner)
When you are • Display menu, and fixes a bug that freezes out the HOME menu.
Fixed a bug that can get the ID of the game well · trial
corresponding to v0.5 · FW5.XXLook hereControls:
Press the Home (or PS) button and then R+L Triggers to bring up said menu.
From there you can select your slot by pressing Circle or delete a save state by pressing Triangle and X closes (or backs out) of a menu.
PSP Save States Menu CFW 5.XX-6.3X [only slim]
Game Boot Skip Plugin für 6.3X
hereIt is particularly suitable for ME 6.38 because there is no entry in the Boot Game Skip VSH menu!
isochange by plum
Look hereisochange v0.2 by plum [6.39PRO]
================================================== ==================================================
This plug-in can be done to replace the ISO · CSO on the PSP FW6.XX
Please note that plug-in because it conflicts with ※ PspStatesExperiment
================================================== ==================================================
Introduction
================================================== ==================================================
Copy the seplugins folder to isochange.prx to game.txt
"Ms0: / seplugins / isochange.prx", or "ef0: / seplugins / isochange.prx"
Please describe the
================================================== ==================================================
How to use
================================================== ==================================================
Step 1 ·
DISC1 = the ISO you want to exchange> xxx1.iso (cso)
DISC2 = the ISO you want to exchange> xxx2.iso (cso)
As above ISO (CSO) at the end of the file name "1" and "2" Please describe any additional
Step 2 ·
When replacing a disk on the screen during the game, HOME button (PS button) to select
HOME screen
L + R
Please push the
You should have been replaced disk
================================================== ==================================================
Driver support
================================================== ==================================================
· M33 driver
· ME Driver
Driver · Inferno
· NP9660 Driver
※ OE_isofs The driver, please note that do not support
================================================== ==================================================
Operation check
================================================== ==================================================
· PSP-2000 / 6.39ME & 6.39PRO / Test UMD: CLANNAD - Clannad -
isochange by plum
SaveDataManager CFW 6.3x
Plugin-Name : SaveDataMgr_beta
Author : SnyFbSx
working: at 6.3x (by 5.00m33-4 work not with the lib)• The What's This?
"Save data" plug can be operated from anywhere.
Since α version under development, will continue to add features, we plan to make improvements.
version for α, and no warranty, please use at your own risk.Look here
SaveDataManager CFW 6.3x
PSP States v2 for 6.XX - 6.3X
here
PowerMenu v2.5 [Plugin]
here
Password Lock Plugin v2 for 6.xx
by Frostegater
herechangelog:
v 1:
Added 6.60 compatibility.
v2;
Added full 6.xx compatibility
credit:
neur0n - original plugin.
Frostegater - update plugin for 6.60.
CustomHome beta v0.7.1 by ABCanG [5.xx-6.xx]
Description:
The menu is displayed by pushing the Home button while playing a game.
*plugin Disable if you pressing HOME button and run the game.
In Game press
= Menu
and nowor
change you like and press
for
Exit Game
Reset Game
Shutdown
Sleep
Back
+Settings
-Language:English and japanese (it^s every time on japenese,but you can change it)
-change Button X or O (Nat change in Game . only in Menu)
downloadchangelog:
here
--------------------------------------------------------------------------
POPSLoader v4b alpha3 with 6.60 pops support
--------------------------------------------------------------------------
Look here
here
--------------------------------------------------------------------------
PSP-HUD v2.02 to 6.35 and
for CFW 6.60 ME Italian (optional) by Notonlyeyes
--------------------------------------------------------------------------
Look here
here
Resource_Block By neur0n!
hereDescription:
Maybe you do not know, but all your savedatas usually save icons, backgrounds, sounds and maybe an animated icon too everytime, they are useless and just waste space. without them the savedata is still working and can be loaded with no issues.
This plugins is made by neur0n based on an idea i had, if you activate it the save time will be faster, and the savedatas will be smaller.
i also made a simple script for windows pc. the name is resource_cleaner.bat
simply run it from the root of the memory stick or internal memory and it will delete all of the resource files of the savedatas for you
then install this plugin to skip to save them, and you'll save some space and time too
i have tested it on psp slim, and on psp go, 6.39 and 6.60. both ME and PRO
with UMD, ISO, CSO (different isodrivers) PSN games (minis and others) PS1 games
i have tried both backups and official version it always worked and never corrupted my savegames, it just made them smaller
XMB™ Item Hidder v1 - plugin for hidding some items in XMB™
hereDescription:
Plugin that allows to hide some icons in the XMB
™. Icons "Memory Stick ™", "Memory System", "Resume Game" and "Management preserved. Data" can not be hiding.
vshmain.prx Font Color Editor 600-660
hereDescription:
The software to change the font color of vshmain.prx.
Only 6.60 to 6.00. .
EzDriveChanger v1.0 by SnyFbSx [6.39-6.6x] [VSH-Plugin]
look hereDescription:
-----------
• This what?
"UMD ISO MODE" plug-in can be easily modified to Konboki.
PSP Media Controller [Plugin]
look herePlugin-Name : PSP Media Controller
Author : SnyFbSx
What is this?
This plugin can hide or display the specified directory.
Work environment
Operation was confirmed in the following environments.
PSP-2000 6.60ME-1.4
PSP-2000 6.6.PRO-B9fix
PSP-2000 6.20Pro test by fantastic
SelectBoot for 6.60 v1.0 [Plugin]
look hereDescription
"LCFW-MinimumEdition" and "LCFW-Prometheus" for PSP Plug-ins can be invoked by selecting
"SelectBoot for 660 Ver1.0" has been released
ChangeLog [6.xx] [Plugin]
look hereDescription
If there is a change in the status of the PSP,
Plug-in to notify.
6.60 cIPL Switcher [Extension]
+ Bonus: 3xx nand ipl dumper. + sourcecode
Warning: only for PSP-1000 and PSP-2000 (not TA-088v3).Frostegater developer has released a homebrew that will permit you to exchange your PSP with a CIPL ME / CFW PRO, the PRO or against CIPL ME CFW.
ONLY for PSP 1000 and 2000 (except TA-088v3 motherboard / date code 8C)!
NOT for PSP 2000 with TA-088v3 Motherboard (date code 8C), PSP 3000, E-1000 and Go!
First, the ME should be on your PSP CFW CFW or the PRO (with CIPL!) Installed, so you can swap without problems. With the exchange, the ME instead of PRO or PRO ME instead of the CFW of the PSP launch loaded, so the other CFW automatically disabled, but still contained in the Flash0 is. In order to enable these disabled CFW again, simply replace the CIPL again, and start the other CFW loaded at start.look here-- 660 cipl switcher v1.0 --
-- This program for fast switching PRO and ME on 6.60 FW. Based on PROCFW cIPL installer.
+ Bonus: 3xx nand ipl dumper.
Credits:
- Frostegater
- PROCFW Team
- C+D
- Dark_Alex
- Booster
Contact:
- <frostegater@yandex.ru>
Last edited by fantastic; 11-14-2011 at 06:57 PM.
PRO-B10 [Fix1] + Chinese v3
PRO-C [fix 3/4 + Rahim-US fix4] + Chinese v2
6.20/6.35/6.39/6.60 [Version C2]
[Supported Kernel and Hardware Revisions]
6.20 [1g, 2g, 3g, 4g, 5g]
6.35 [1g, 2g, 3g, 4g, 5g, 7g, 9g]
6.39 [1g, 2g, 3g, 4g, 5g, 7g, 9g]
6.60 [1g, 2g, 3g, 4g, 5g, 7g, 9g, 11g]
[News Bulletin]
08.05.12: Updated Binary Downloads with Linkbucks to help Prometheus Server Upgrade Funding.
06.10.12: Nightly Building Bot updated. Now produces properly working CIPL.
[Most frequently mentioned features]
- Homebrew Compatible - Run your own unsigned applications, both user and kernel mode.
- Plugin Compatible - Add new features to your PSP via kernel mode background plugins.
- ISO / CSO Game Dump Playback - Backup your own UMD discs via USB and play them from Flash Storage.
- 2g+ Memory Range Unlock - Use the previously locked RAM range within your own homebrews.
- NODRM Engine - Use your bought DLCs, no matter on which PSN account you are currently logged in.
- PSX Emulator Unlock - Play your PSX classics, yes - all of them. Not just PSN titles.
- And a lot more...
[Installation]
You read the introduction and now know your PSP is compatible to PRO CFW.
Now it's time to install the Aftermarket Firmware Modules into your system.
Grab the latest binary release from the Google Code Download Page and unpack it.
You will find two (or three, if you got the 6.20 / 6.39 / 6.60 version) folders
of interest which you will use to install and operate the Aftermarket Firmware.
PROUPDATE -
Application to install Aftermarket Module
FastRecovery -
Application to QuickStart Aftermarket Modules
620PRO_Permanent -
Permanent Bootloader Installer (for 6.20 Kernel only)
CIPLFlasher -
Application to install a CIPL-based permanent Bootloader
(for 1g and 2g-first gen units only)
Copy all of them onto your PSP inside the PSP/GAME subfolder and disconnect your PSP from PC.
Start the PROUPDATE Executable to install the Aftermarket Modules, delete it afterwards,
you won't need it again unless you wish to uninstall PRO CFW again.
If you are running the 6.20 Kernel Version of PRO CFW, you can, if you wish to,
execute the 620PRO_Permanent executable, to install a custom bootloader to
automatically load and execute Aftermarket Modules for you when you turn on your PSP,
afterwards, delete this executable aswell, unless you wish to uninstall the bootloader again.
The same applies for 6.39 / 6.60 Kernel Version of PRO CFW, but using the CIPLFlasher application.
Note:
Holding L Button during installation will reset your configuration to default and
rewrite all the Aftermarket Modules.
[Updates B-10 fix 1]
[!] Fix CIPL_Installer already installed to run after the crash problem CIPL
[Updates B-10]
[!] Fix ISOCache the infinite loop, does not support> 2G of the ISO, and NFS carbon running track disappears when the problem
[!] ISOCache default number of buffers to 256
[!] Fix PSPGo the next mode from ISO VIDEO MOUNT start the game
[!] fix boot Recovery menu crash problem when the probability is very low, and the Recovery menu displays no 333/166 in the frequency of the problem
[!] fix does not properly handle ISO file name issues (thx to popsdeco)
[!] fix time from the USB mount UMD ISO size problems (thx to neur0ner)
[!] to optimize the patch application order
[!] fix decryption code issues
[+] FastRecovery reduces the file size to speed up the recovery rate (thx to neur0ner)
[+] support Satelite and recovery menu translation file, and can change the font files
[+] start XMB press and hold the R key to disable VSH plug
[+] in the Recovery menu to add a delete Hibernation (to delete the hibernation file functions) and display highlighting effect
[+] now supports 2G ~ 4G of the ISO / CSO read
PRO-C - Chinese V2
Function is fully consistent with the original!
Changelog
Update v2:
Increased recovery menu mac.txt
Update v1:
Add VSH menu and Recovery menu built Simplified / Traditional
Repair CIPL BUG! Of (brush cipl not bricked)
PRO-B10 - Chinese V2
Another mod from PRO CFW that make Chinese VSH and RECOVERY MENU possible
PRO-B10 - Chinese V3
To update Chinese output code, integration and later officially updated several code
Acknowledge Version Pro-C:
Total_Noob: For the initial discovery of the Power-Kernel-Exploit in 6.20 OFW.
Coldbird: For initial reverse of the TN Kernel Exploit, Hacks to make it 6.3X compatible and several other things CFW related.
VirtuousFlame: For the ISO Loading Code, Custom PSX EBOOT Support and most of the CFW related code.
Mathieulh, Geohotz, TPU and everyone else involved for making PSP signing possible, making the Minna No Sukkiri Exploit redundant.
Dark_Alex for the initial M33 CFW who guided us mentally through several CFW generations by giving good examples on how to patch Sony OFW.
Davee for his v1 register leak address discovery used in Power-Argument-Patching.
victor.rds for the cool animated Fast Recovery Icon. (wololo.net/talk • View topic - Custom PIC and ICON Animation (No Eboots))
Takka and Plum for their idea of preventing hibernation deletetion.
kgsws for his idea of faking vshmain module as permanent patch
bbtgp and Draan for their PrxEncrypter source code to produce the signed fake vshmain module for permanent patch
bbtgp, Dark_AleX, Noobz, Team C+D, M33 Team, and coyotebean for their new psardumper source to get the OFW binary
neur0n for his syscall execution in kernel mode, and CIPL allowing hackable PSPs to have CFW installed permanently, and several bug fixes
jas0nuk for his PSPident source to detect if it is a TA-88v3 unit
ardi for his umd4homebrew to enable UMD in homebrews
some1 for his exploit on 6.39 OFW, allowing CFW on 6.39
again some1/Davee/Proxima/Zecoxao for their exploit on 6.60 OFW, allowing CFW on 6.60
Yoti for blocking satellite menu in Go!cam
xFede and sinistro for their translations for Italian and Spanish
Richard J. Prinz for the 8x8 fonts in 8x8 Pixel ROM Font Editor
And last but not least - Sony for making a wonderful, however very locked down, portable gaming handheld.
Changelog
6.60 PROMOD-C1 fix 3:
Download 6.39 PROMOD-C1 fix 4:
Download 6.35 PROMOD-C1 fix 3:
Download6.20 PROMOD-C1 fix3:
1.Ability to enable/disable vsh menu
◦recovery menu -> configuration -> use vsh menu
◦hold R and start FastRecovery
2.Ability to enable/disable Parental Control for game backups (xSO)
3.Optimized default settings
4.Ability to reset CFW settings
◦hold L and start FastRecovery
5.irShell blocked from games
6.Fixed text files in /seplugins folder
Changelog Rahim-US unofficial MoD:
- Fixed 6.35 02g cIPL boot with JigKick Battery.
- Added full updater for all PRO version,
you can upgrade directly to PRO-C from an older custom firmware.
pro modules are untouched, i just added the cIPLs and the full updaters.
6.20/6.35/6.39/6.60 [Version C2]
Fixed bug in NoDRM EngineCustom PIC and ICON Animation (No Eboots) by victor.rds [Extension-Pro CFW]
Generic PRO, Includes one ICON1 animation and PIC1 for updater, fast recovery and a generic one
Generic PRO ICON&PIC, it was a rejected concept for PRO-C
Coldbird requested an new generic ICON&PIC for PRO-C, that is the why removed the version and revisions (6.XX, B5, etc),
and ended up making this one. that was before the idea of PRO-B4 come along, I didn't released before because it could spoil VF surprise.
But when I finished I didn't liked it very much, anyway I handed over to CB&VF, but they had the same opinion and the icon was rejected.
After that my pc bought the farm, luckily with the genesis competition they don't needed my work, just hope I can help them on PRO-C.
Here is, maybe someone will like it, there is 2 version in the package, the only difference is the font.
PIC1:
ICON1:
6.35 PRO-B3 Fast Recovery:
Just an update for B2 icon, I think I will only update the number until pro-C
Based on the Original ICON0.png made by Coldbird & VirtuousFlame.
PIC1:
ICON1:
6.35 PRO-B2 Fast Recovery:
Official ICONS and PIC used in 6.35 PRO-B2 Fast Recovery, Thanks by Coldbird and VirtuousFlame
Based on the Original ICON0.png made by Coldbird & VirtuousFlame.
PIC1:
ICON1:
Generic 6.35 PRO-B Fast Recovery:
My first custom ICON animation
Based on the Original ICON0.png made by Coldbird & VirtuousFlame.
PIC1:
ICON1:
Smoke brushes credited to Arashpm from brusheezy.com (can't remeber the link right now)
PRO generic uses brushes maded by ModBlackmoon, Alex-Zhang and Axeraider70
The "Coldbird" was made over the Phoenix Tribal desing maded by YtseJam
Thanks everyone who made tutorials or shared images examples.
Custom PICs & ICONs Images by Victor.RdS is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License.
Custom PIC and ICON useful tools
useful tools on PSP
Tool HB [Tool]
PSPBPacker [Tool]
useful tools on Window
PBP Unpacker [Tool]
PSP Brew [Multi 9] [Tool]
PBP Designer [Tool]
6.20/6.35/6.39/6.60 [version B10 fix 1]
+ 6.35 PRO-B2 Fast Recovery ICON and PIC
+ 6.35 PRO-B3 Fast Recovery ICON and PIC
+ Generic 6.35 PRO-B Fast Recovery ICON and PIC
PRO-B10 Chinese V3
6.20/6.35/6.60 [version C fix 3]
6.39 [version C fix 4]
6.20/6.35/6.39/6.60 [version C fix 4 Rahim-US MoD]
6.20/6.35/6.39/6.60 [version C2]
+ PRO C2 ICON&PIC
PRO-C Chinese V2
.
source
.
Last edited by fantastic; 05-27-2013 at 10:44 AM.
OWN RISK
WARNING:
Only for OFW 6.20!
Modz for the models:
1000,2000,3000,4000, and now also for PSP Go (5g)
It^s a german MoD
flying dragon:
I've even sat down and created a double-Hen Mod.
With this mod you can 6.20_TN the Hen? and pro-B? directly
from the XMB via digital comics and SensMe start.
Additionally, you can install on my dual Hen Mod nor the
permanent patch v.3, by that permanent patch v.3 fitted
to the PSP with a CFW 6.20 FULL.
So why consider using double Hen mod CFW and FULL same
time, so what is there to be superior to.
What must be considered before installing the Modz:
* The 6.20 Ofw must be installed
* Disable all plugins
* Some other than the TN-E permanent patch v.3 must be uninstalled before.
+ Installation tutorial and more information can be found in Breich.
> Double Installer_620TN Mod-E and-620Pro B10_aus XMB including TN-E PermaPatch v3 <
Double Hen mod now also with TN-E permanent patch possible!
Installer for the PSP models (1000 [1k], 2000 [2k], 3000 [3k], 4000 [4k])
Double Hen mod now also with TN-E permanent patch possible!
INSTALLATION:
1) 6.20 Ofw must be installed
2) The per-B10 Start update. When starting on a PSP with a different date code
8C Pro update is installed, then uninstall this first before the Pro-B10 update is installed.
3) Start Pro-B10 Fast Recovery
4) Double Hen Mod Installer to run, then you can start over DigtalComics _TN-E_, and SensMe _Pro-B10_.
5) If you want to install my double Hen Mod nor the TN-E permanent patch v.3 for a full Cfw this, then you go down further in item 6, otherwise the double Hen mod installed.
6)
Installation of the TN-E permanent patch v.3:
1) Uninstall old PermaPatch before the TN-E permanent patch is installed v.3. Updates your best on a higher firmware e.g. 6.35, and then downgrading it again to 6.20.
2) Disable all plugins.
3) TN-E launch via digital comics.
4) If the TN-E is loaded, then simply start the TN-E permanent patch v.3.
5) Answer both questions in advance X to test whether you can install on your PSP PermaPatch v.3.
6a)
Boots the PSP back to XMB, then starts the PermaPatch v.3 again, the first
question and confirmed by X, and the second with O.
6b)
If the PSP freeze and not boot back to XMB, then please do not use the PermaPatch v.3.
ATTENTION:
Take not the Perma Patch v1, because you vsh this after every reboot the PSP _games \ txt_ extinguished.
You installed the mod to double Hen neuenTN_E_Permanent_Patch V3 for a "FULL CFW", with this patch works just fine.
Is then the permanent patch "v3" installed, you can switch
between the XMB still Pro-10 and TN-E back and forth.
Tilt users which use Fx, can use the module, despite the
Permanet patches on, what was the permanent TN-D is not possible unfortunately.
So why consider using double Hen Mod and TN-E permanent
patch v.3 same time, who already has two recovery menus.
Installer "coded by _Deutschland1_".
The installer came from the _ICON0_ _PRXdecrypter_ homebrew, it's only a little had changed.
(620TN-620Pro-B10 and E start from XMB including TN-E PermaPatch v.3):
3D MENU
.
without 3D MENU
.
All that is required is in the pack.
<<<<<< Field double Mod Installer >>>>>>
<<<<<<<<<< ONLY for PSP GO >>>>>>>>>>>
Double Hen mod now also with TN-E permanent patch possible!
INSTALLATION:
1) 6.20 Ofw must be installed
2) The per-B10 Start update. If there is another update on the PSP Pro, then this first uninstall before the Pro-B10 update is installed.
3) Start Pro-B10 Fast Recovery
4) Double Hen Mod Installer to run, then you can start over DigtalComics _TN-E_, and SensMe _Pro-B10_.
5) If you want to install my double Hen Mod nor the TN-E permanent patch v.3 for a full Cfw this, then you go down further in item 6, otherwise the double Hen mod installed.
6)
Installation of the TN-E permanent patch v.3:
1) Uninstall old PermaPatch before the TN-E permanent patch is installed v.3. Updates your best on a higher firmware e.g. 6.35, and then downgrading it again to 6.20.
2) Disable all plugins.
3) TN-E launch via digital comics.
4) If the TN-E is loaded, then simply start the TN-E permanent patch v.3.
5) Answer both questions in advance X to test whether you can install on your PSP PermaPatch v.3.
6a)
Boots the PSP back to XMB, then starts the PermaPatch v.3 again,
the first question and confirmed by X, and the second with O.
6b)
If the PSP freeze and not boot back to XMB, then please do not use the PermaPatch v.3.
ATTENTION:
Take not the Perma Patch v1, because you vsh this after every reboot the PSP _games \ txt_ extinguished.
You installed the mod to double Hen neuenTN_E_Permanent_Patch V3 for a "FULL CFW", with this patch works just fine.
Is then the permanent patch "v3" installed, you can switch between the XMB still Pro-10 and TN-E back and forth.
Tilt users which use Fx, can use the module, despite the Permanet patches on, what was the permanent TN-D is not possible unfortunately.
So why consider using double Hen Mod and TN-E permanent patch v.3 same time, who already has two recovery menus.
Installer "coded by _Deutschland1_".
The installer came from the _ICON0_ _PRXdecrypter_ homebrew, it's only a little had changed.
(620TN-620Pro-B10 and E start from XMB including TN-E PermaPatch v.3 "Only PSP Go")
(Think it^s only 3D)
.
All that is required is in the pack.
**************************************************
A big THANKS to the user to test the double Sasuke8925 Hen Modz for the Go
flying dragon not liable for damages
all credits to flying dragon
Last edited by fantastic; 12-22-2011 at 06:22 PM.
Last edited by fantastic; 08-29-2011 at 01:00 PM.
Nice screenshot pal..! Congratulations for ur new color![]()
XMB 6.60 mod for the PRO-B10 [Extension]
[XMB 6.60 mod for the PRO-B9]
[XMB 6.60 mod for the PRO-B10]
look here
Description
The coder Kanade's Angels from another forum has finally adjusted its launcher for the PRO version or CFW LCFW and posted on his Twitter account. With this mod, the PRO users without any detours to the recovery flasher with digital comics, or start SensMe icon. The owners have the opportunity PER ME and ME and they must decide to use the same anymore.
installation:
[PSP] set USB Device to Flash0
PSP connected to PC (if necessary protect Flash0 off)
[PC] 2 mod files to replace resource
[PSP] with a separate PC and USB device reset
[PC] The APP folders to / PSP Ready
SelectBoot for 6.60 v1.0 [Plugin]
look here
Description:
"LCFW-MinimumEdition" and "LCFW-Prometheus" for PSP Plug-ins can be invoked by selecting
"SelectBoot for 660 Ver1.0" has been released
Info:
start 6.60 OFW
Start one of PRO or ME and select which you will Boot of this .
Use XMB 6.60 mod and then when you start looking for it myself from what you want
(hope the Info is right:fantastic)
[Introduction]
This plugin is based on the AutoStart.
Methods - Introduction
"Selectboot.prx" "selectboot.ini" ms0 on: placed in the / seplugins /.
If the PSP
ms0: / seplugins / selectboot.prx 1
If the PSP Go
ef0: / seplugins / selectboot.prx 1
ms0 (ef0): any files placed in / seplugins /.
PRO-PRO.PBP
The ME ME.PBP
How:
buttons can be set freely by editing the ini.
# Please set the button name from the following.
# Void must be filled anything.
# Number of keys "+" If connected, you can specify as many
# SELECT | SELECT
# START | START
# ↑ | UP
# → | RIGHT
# ↓ | DOWN
# ← | LEFT
# L Trigger | LTRIGGER
# R Trigger | RTRIGGER
# △ | TRIANGLE
# ○ | CIRCLE
# × | CROSS
# □ | SQUARE
# HOME | HOME
# ♪ | NOTE
# Screen | SCREEN
# Volume + | VOLUP
# Volume - | VOLDOWN
prokey = SELECT
mekey = START
Updates
v1.0 2011/10/05
- Initial Release
volcon v2.0 [6.xx] [Plugin]
look here[Introduction]
This plugin can set specified volume, by pressing the specified button.
[Viable environment]
Maybe Work on all custom firmware version.
[Fantastic]
Work not on 5.00m33-4,but fine on 6.20 Pro
[Installation]
1. Put "volcon.prx" and "volcon.ini" in seplugins directory on your PSP memory stick
2. and append ms0:/seplugins/volcon.prx to "game.txt" , "vsh.txt" and "pops.txt" files.
3. Reboot your PSP.
[Function]
You can plug their favorite to the volume by pressing the specified button.
[How to edit settings]
button, volume, pushtime
In this sequence, please write "," in between them .
volume can set in the range of 0 ~ 30, pushtime can set more than 0. (to one decimal place).
Please set the button name from below.
You can specify any number of key number by connecting with "+".
SELECT
START
UP
RIGHT
DOWN
LEFT
LTRIGGER
RTRIGGER
TRIANGLE
CIRCLE
CROSS
SQUARE
HOME
NOTE
SCREEN
VOLUP
VOLDOWN
Example:
VOLDOWN, 0, 0.5
VOLUP+HOME, 30, 1
[Updates]
[Thanks]
DSi-like VolDown Plugin v01 by mascii
iniLibrary by hiroi01
Thanks every developers.
Download Manager by Total_Noob [6.xx] [Plugin]
look here
Description:
The Sony's Download Manager on the PSP is a really. Why dude? Well, you only can download ONE file and meanwhile you cannot surfe on the internet...that's hell if the file has a large size :/
So I designed this awesome application for people who use the PSP's Internet Browser alot. There are really cool features you'll like:
Function:
* Possibility to download multiple data items
* Possibility to download in background
* Possibility to pause the download
* Possibility to see download rate
Cool, nah?:) Now you want to know how to use it:
* Download the data item as usually, the progress will be very fast
* Then you'll get a dialog wich tells you to press START+[] to open the Download Manager
* Do that
With the same combo you can close the Download Manager, by pressing /\ you can pause a download or O to cancel it.
But remember, if you cancel the Internet Browser or suspend the device, the download will be cancelled.
Installation:
If you're a total noob, follow these steps to install this application:
* Create the folder 'seplugins' in the root of your memory stick
* Extract the file 'dlmgr.prx' to this folder
* Create the file 'vsh.txt' with any text editor and write this line into: 'xxx:/seplugins/dlmgr.prx 1', where 'xx' is eighter 'ms0' or 'ef0', depending on your PSP Model.
This application is designed for firmware version 6.XX
MyRandomGameBoot v3 [6.xx] [VSH-Plugin]
(>^^)> by Total_Noob <(^^<)
look hereWhat is this O_o???
With this simple plugin can you load random gameboots from MS
How do install?
1. Copy the "MyRandomGameBoot" and the "seplugins" folder to MS
2. Add a line in vsh.txt: "ms0:/seplugins/MyRandomGameBoot.prx 1"
3. Well...done^^
Where must I put my gameboots -.-'???
1. Put your pmf gameboots to the "MyRandomGameboot" folder
e.g. "MyRandomGameBoot/TestGameBoot.pmf"
2. If your gameboot has got an opening_plugin.rco file, rename it to the same name of the pmf file
e.g. "opening_plugin.rco" to "TestGameBoot.rco" (The name of the pmf file)
3. Now, you can load random gameboots![]()
Last edited by fantastic; 03-17-2012 at 09:03 PM.
SelectBoot for 6.60 v1.0
update
volcon v2.0 [Plugin]
look here