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Devils Shadow PSP Plugins: only 6.39, 6.60 LMinimum Edition Plugin

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    Thumbs Up only 6.39, 6.60 LMinimum Edition Plugin



    PSP States v2 for 6.XX - 6.3X



    here
    or
    take
    here



    audioboost for 6.60 ME



    here



    FreeStop v2.2 [Game-Plugin] By Zooner



    to become available at any time,
    such as pause Monhan.
    -Go compatible
    look here



    GCL(Game Categories lite) Multi MS 1.3 r1 + 1.4 r2 [cfw 6.60]
    by codestation




    Instruction
    1. Download the plugin
    2. Put the plugin inside the seplugins folder
    3. Add this "ms0:/seplugins/category_lite.prx 1" to vsh.txt
    4. Create a folder inside the PSP/GAME,and ms0:/ISO and prefix them with "CAT_
    Ex. "ms0:/ISO/CAT_ISO GAME/ your ISO games"

    5. Create a .txt file and name it with "hide_uncategorized.txt"
    6. Exit the USB mode
    7. Restart VSH then go to game menu
    8. Tadda!! Now you have Multi MS categories

    Tested on my PSP 2000 v3 (the unpandorable one)

    Credits to codestation
     

    Changelog
    [+]6.60 firmware support
    [+]Allow the uncategorized folder to be sorted with your favorite app (multi MS mode).
    [+]Multiple language support.
    [+]Added ja translation by popsdeco
    [+]Added de translation by KOlle
    1.3-r1
    replaced it with TN-A xmbctrl's.
    Replace utils.c's gc_utf8_to_unicode to
    Now it can skip UTF-8's BOM like TN Settings.
    v1.3 beta2
    Fixed a bug in access to Dekinaru ef0.
    v1.3:
    [+]Support for categories in contextual menu.
    [+]Support for plugin configuration in system settings.
    [+]Added runtime detection for ME, so category games are now shown.
    [!]Fixed issues with PSPGo and TN (big thanks to raing3 to help me with the debugging).
    v1.2:
    [!]Fixed PSPGo categories, again (thanks RUSTII for the tests, again)
    [!]Fixed the free space display when the psp returns from sleep
    v1.1:
    [!] Fixed PSPGo categories (thanks RUSTII for the tests) Guess what? yes, broken! :evil: (is too hard to fix it without a Go)
    v1.0:
    [+] First release
    download
    Game Categories Revised and Light [5.xx-6.xx] [VSH Plugin]



    SimplySaver [VSH-Plugin] 5.00 + 5.50 by Zer01ne
    6.2x - 6.3x + 6.60 mod by neurOn




    Description:
    This is a plugin modify the PSP WebBrowser for allow to save in another folder who from this base of PSP.
    How to install it:
    For install it copy there folder seplugins in the root of your Memory Stick
    and copy this line ms0:/seplugins/SimplySaver.prx 1 in the file X:\seplugins\vsh.txt

    X = Letter of your PSP in Computer

    -Credits
    Me, for my rapidity to dev this plugin
    Dark_Alex, M33, PSPGen for their Custom Firmware
    You who have used or use this plugin
    download
    SimplySaver [5.0x - 6.3x + 6.60] [Browser] [VSH-Plugin]




    MP3PlayerPlugin [5.0x-6.39+6.60] [Plugin]



    Description:
    MP3PlayerPlugin is a plugin for PSP.
    It's a nifty app that allows you to listen
    to your favorite tracks while on game mode.
    The plugin is compatible with CFW 5.00 M33, 5.03HEN, 5.50GEN, 6.20TN and 6.35 PRO and 6.60 ME
    changelog:
     

    0.10:
    Fixed bug on 2Byte XMB to crash when displaying the characters
    During HOLD mode, Mp3Player Plugin to prevent the display of

    0.10 lite:
    English version
    reduce the memory mp3play_lite additional plug-ins that use

    0.11 lite:
    - obsolete skip function
    -PSP-HUD available for text display

    v1.2:
    - The swinging action to optimize how to draw a PSP-HUD can be used with other plug-ins

    v1.3
    - Added the ability to read the folder. (Mp3play.ini please see)
    - From reading all folders under the folder to load the MP3 file as far as your memory.
    MP3 to ensure that memory to match the length of the path of the file.

    v1.4
    - plug-in music playback
    - Plug in the operation of the light, skip, add the blending mode menu
    - How can such changes in the expression of the specified channel mute.

    Version 1.7
    -XMB screen while playing has been fixed to return from freezing.
    -Adjusted the behavior of the Plugin

    Version 1.9 to many bug
    - Improved SYSCALL
    - Supported the channel MUTE
    - Changed access to kernel memory of the MP3 in order to ensure the list of file paths.

    Version 2.0
    - Added menu item to change the clock
      * Change the clock applied to the surface patch, except this plug-in
        Changing the clock is turned off so that the
    - Homebrew (EBOOT) Fix garbled
    - Operation and adjustment of other

    Version 2.1
    - Optimization of the Channel Mute

    Version 2.2
    - Improved stability
    - Fixed minor bugs
    - Now the plugin does not need. Ini file to start

    .: Changelog Version 6.20TN :.
    - Restored compatibility with HEN 6.20TN

    2.3 Drawing from the menu (DRAW) deleted items
    Some bug fix
    • Code Optimization
    download
    MP3PlayerPlugin [5.0x-6.39+6.60] [Plugin]
    or try
    Play Music While Playing Games [3.90-6.60] [Plugin]




    CWCheat - A Universal Cheat Device [5.xx-6.xx+6.60] [Game-Plugin]



    Description:
    cwcheat is the FIRST ever cheat device available on PSP.
    With cwcheat you can apply raw-relative cheat codes either
    in PSP and POPS game mode (due to two different version of
    this application: cwcheat and cwcheatpops) just like the
    famous commercial products "Action Replay",
    "CodeBreaker", "GameShark", "Xploder",
    etc. available on other platforms.
    cwcheat also features cheat searching and editing through
    a nice and easy-to-use in-game menu.
    If you are not good in cheat searching you can download the
    latest cheats database from HERE
    or use the included PSP database downloader app directly
    from your PSP (requires WI-FI connection) and easily enjoy
    your cheating experience!
    You can contribute with the database adding your cheats HERE.
    cwcheat minor features are CPU/BUS speed settings, detailed
    Memory Stick Pro Duo (free space/total space) and battery
    (life) informations and in-game usb-mass support.
    cwcheat (NO POPS version) includes also RemaPSP by danzel,
    a very useful way to change button assignments in games!
    cwcheatpops (NO GAME version) features a way to
    import/export MCR memory cards (ePSXe and PSX) and continue
    your favourite games in PSX, PS2, PSP with the same savegame!

    Latest updates HERE or at myconsole.
    For every problem refer to the READMEs included with the releases!
    changelog:
     

    ???
    download
    CWCHEAT 0.2.3 - cwcheat main application and for 6.20TN and 6.60 ME



    CustomHome beta v0.7.1 by ABCanG [5.xx-6.xx]



    Description:
    The menu is displayed by pushing the Home button while playing a game.
    *plugin Disable if you pressing HOME button and run the game.

    In Game press
    = Menu
    and now or change you like and press for
    Exit Game
    Reset Game
    Shutdown
    Sleep
    Back
    +Settings
    -Language:English and japanese (it^s every time on japenese,but you can change it)
    -change Button X or O (Nat change in Game . only in Menu)
    changelog:
     

    beta 0.7.1(update 2011/08/16)
    [!]fix ini file bug.
    (please replace new ini file)

    beta 0.7.0(update 2011/08/16)
    [+]Supported CFW6.60
    [!]fix "%monthname" display
    [+]Were able to stop the game by pressing START.
    [+]Was to open the setting screen by pressing SELECT.
    [!]fix a few bugs.
    [+]Changes to [X] button to select [O] button to return and close the menu by pressing the HOME.
    (Alternates with [›] and [~] have enabled SwapButton.)
    [+]Supported spstates_kai.prx(pspstates is not Supported.)
    [+]add "states_menu_pict" function.(Thanks plum, hiroi01, neur0n)
    [!]IniLibraryPortable changed from iniLibrary. (Thanks hiroi01)
    [-]Remove some functions.
    [!]update cushome.prs
    [+]add icon(Thanks SAL)
    download
    CustomHome beta v0.7.1 by ABCanG [5.xx-6.xx]



    PSP-HUD v2.02 to 6.35 and for CFW 6.60 ME Italian (optional) by Notonlyeyes



    If u get tired of hooking your psp up to the computer to delete and activate plugins, Try out the "Ultimate Plugin Manager" Homebrew.
    You Can:

    - modify the files vsh.txt /game.txt/pops.txt
    - activate/Deactivate plugins
    - open files zip
    - move/copy files
    - remove files/files
    - make safeguards of configuration of plugins
    - play of the files mp3
    - Simplification of the method of activation of the plugins
    - activate/Deactivate the usb
    - It also Detects if the plugins marked in the files vsh.txt /game.txt/pops.txt exist
    download
    6.60 support



    SaveDataManager CFW 6.3x



    Author : SnyFbSx
    working: at 6.3x (fantastic info: by 5.00m33-4 work not with the lib)

    • The What's This?
    "Save data" plug can be operated from anywhere.
    Since α version under development, will continue to add features, we plan to make improvements.
    version for α, and no warranty, please use at your own risk.
    download
    hope 6.60 work




    AdhocToUSB v2 for XLink Kai [Plugin]
    original: Yuki-mi
    Mod: NeurOn


    File Description

    Great news to those avid user of the XLink Kai service.
    A certain Japanese coder named Yuki-mi has released a nifty plugin, based on the program,
    that allows you to run Xlink Kai without any adapter.
    here




    (Unofficial Update by neurOn)spoofer for 6.38ME and 6.60ME
    Mod: NeurOn




    File Description
    This is a spoofer (aka faker) for the information found in the XMB->Settings->System Settings->System Information. This version supports the firmwares of 5.00 and 5.02 and includes spoofing of both System Version and Mac Address. So you can personalize the XMB Information for whatever you need, including your own imaginary "8.32342 0xDEADBEEF" firmware and matching mac address.
    here



    RemoteJoyLite 0.19 for 6.3X (for 6.6X) + (01g fixed)
    Mod: NeurOn


    IMG]http://sky.ap.teacup.com/psp13/timg/middle_1228561709.jpg[/IMG]

    File Description
    RemoteJoyLite 0.19 is released. RemoteJoyLite is a PSP plugin that lets you output
    video from your PSP to your PC monitor.
    here




    sssss Ver.0.2 [SnapShot ScreenShot] [5.xx - 6.xx] [Plugin]

    File Description
    I do not know what number SS infusion (or whether it's SnapShot ScreenShot) to save the plugin.
    Save image formats (bmp, png, jpeg) are not available separately prx, please use whatever you want.
    here



    SelectBoot for 6.60 v1.0 [Plugin]



    Description
    "LCFW-MinimumEdition" and "LCFW-Prometheus" for PSP Plug-ins can be invoked by selecting
    "SelectBoot for 660 Ver1.0" has been released
    look here



    volcon [Plugin]



    Description
    This plugin can set specified volume, by pressing the specified button.
    look here



    Download Manager by Total_Noob [6.xx] [Plugin]



    Description:
    The Sony's Download Manager on the PSP is a really . Why dude? Well, you only can download ONE file and meanwhile you cannot surfe on the internet...that's hell if the file has a large size :/
    So I designed this awesome application for people who use the PSP's Internet Browser alot. There are really cool features you'll like:

    Function:
    * Possibility to download multiple data items
    * Possibility to download in background
    * Possibility to pause the download
    * Possibility to see download rate
    look here



    MyRandomGameBoot v3 [6.xx] [VSH-Plugin]



    Description:
    With this simple plugin can you load random gameboots from MS
    look here



    Password Lock Plugin v3 for 6.xx
    by Frostegater




    changelog:
    v 1:
    Added 6.60 compatibility.

    v2;
    Added full 6.xx compatibility

    v3:
    Fixed a bug where require a password when exiting games or PSX. If you want to access password after exit of game or psx, disable passctrl.prx in game.txt and pops.txt. Thanks xetrin for beta-testing.

    credit:
    neur0n - original plugin.
    Frostegater - update plugin for 6.60.
    look here



    xmbctrl - XMB TN version 1.4 settings on procfw & mecfw
    XMB Control for 6.XX (FreeCore) Ver1.5.5 [Extension]




    xmbctrl - XMB TN settings on 6.xx
    by codestation
    Updated the nids + offsets from the xmbctrl that Frostegater posted a while ago to make it work under 6.60.

    If i have time i will fork this project and do some things like source code cleanup, add a embedded nid resolver so there is no need post separate plugins and merge the PRO and ME configurations in one plugin.
    look here




    ResourceHidder Plugin for 6.xx MOD by NeurOn



    This is a plugin allows to hide the files
    ICON0.PNG, ICON1.PMF, PIC0.PNG, PIC1.PNG and SND0.AT3 of UMDs, PBPs,
    savedatas and UMD UPDATE ICON in the XMB,
    the GAMEBOOT and the PSP Logo in launching game/HomeBrew.
    This is only copy of Preview Contents Hidder and not a reverse "same if a have based of the asm code of at this"

    The configuration file "RscHidder.txt" allows to choose wich file you want to hide.

    -How to install it
    For install it copy there folder seplugins in the root of your Memory Stick
    and copy this line ms0:/seplugins/RscHidder.prx 1 in the file X:\seplugins\vsh.txt

    X = Letter of your PSP in Computer

    -For noobs
    ICON0.PNG - The small preview image
    ICON1.PMF - The small preview video
    PIC0.PNG - The small background image
    PIC1.PNG - The big background image
    SND0.AT3 - The small preview music
    GAMEBOOT = The video in launching Jeux/HomeBrew.
    PSP Logo = The PSP Logo in the GAMEBOOT screen

    RscHidder.txt
    #########################
    # ResourceHidder Plugin #
    # by Zer01ne #
    #########################

    # 0 for Disabled
    # 1 for Enabled

    HIDE_ICON0_PNG = "1"
    HIDE_ICON1_PMF = "1"
    HIDE_PIC0_PNG = "1"
    HIDE_PIC1_PNG = "1"
    HIDE_SND0_AT3 = "1"
    HIDE_UMD_UPDATE = "1"
    HIDE_PSP_LOGO = "1"
    HIDE_PSP_GAMEBOOT = "1"

    HIDE_IN_UMD = "1"
    HIDE_IN_GAME = "1"
    HIDE_IN_SAVEDATA = "1"


    changelog
    -- Added support for 6.60
    download
    You must click the Thank You before you can see the data contained here.  You will not see the thank you button until you register and activate your account.
    .


    source
    You must click the Thank You before you can see the data contained here.  You will not see the thank you button until you register and activate your account.
    .




    Resource_Block By neur0n!



    Maybe you do not know, but all your savedatas usually save icons, backgrounds,
    sounds and maybe an animated icon too everytime, they are useless and just waste space.
    without them the savedata is still working and can be loaded with no issues.
    This plugins is made by neur0n based on an idea i had, if you activate it the save
    time will be faster, and the savedatas will be smaller.
    i also made a simple script for windows pc. the name is resource_cleaner.bat
    simply run it from the root of the memory stick or internal memory and it will
    delete all of the resource files of the savedatas for you
    then install this plugin to skip to save them, and you'll save some space and time too
    i have tested it on psp slim, and on psp go, 6.39 and 6.60. both ME and PRO
    with UMD, ISO, CSO (different isodrivers) PSN games (minis and others) PS1 games
    i have tried both backups and official version it always worked and never corrupted
    my savegames, it just made them smaller
    readme:

    This plugin blocks the writing of:

    PIC0.PNG
    PIC1.PNG
    ICON0.PNG
    ICON1.PMF
    SND0.AT3

    when any game saves at /PSP/SAVEDATA

    Saving time will be faster, and the savedatas will be smaller.
    Savedata without resources can be loaded with no issues. they just need less space.

    Copy at ms0:/SEPLUIGINS or ef0:/SEPLUGINS and activate on game.txt and pops.txt

    To quickly remove all of the savedata resource files to save some space before installing
    the plugin copy resource_cleaner.bat on the root of your memory stick or internal memory
    and double click on it. (windows pc only) it will delete them for you
    you can then delete the bat file too.

    Made by neur0n, tested on 6.60 and 6.39
    download
    You must click the Thank You before you can see the data contained here.  You will not see the thank you button until you register and activate your account.
    .


    source
    You must click the Thank You before you can see the data contained here.  You will not see the thank you button until you register and activate your account.
    .





    XMB™ Item Hidder - plugin for hidding some items in XMB™



    "Save data" plug can be operated from anywhere.
    Since α version under development, will continue to add features, we plan to make improvements.
    version for α, and no warranty, please use at your own risk.

    look here



    PSP Media Controller v2.0.2 [6.xx] [Plugin]









    Plugin-Name : PSP Media Controller
    Author : SnyFbSx
    Download : mdCtrl_v2.0.2

    What is this?
    This plugin can hide or display the specified directory.

    Install
    1) "mdCtrl.prx" to place "ms0:/seplugins/".
    2) To see the readme in the lib folder. and Necessary to place the modules.
    3) or download the Lib here --> prx-common-libraries [libraries]
    4) vsh.txt to, "mdCtrl.prx" Enter to set 1. [ms0:/seplugins/mdCtrl.prx 1]

    How to use
    Default bootkey is "L-TRIGGER".
    1) Push bootkey & button Square is hides directories.
    2) Push bootkey & button Triangle is displays directory.
    3) Push bootkey & HOME is menu appears.

    << ini-file setting >>
    1) "buttonCombo" is boot key.
    2) "buttonVisible" is displays key.
    3) "buttonDisable" is hides key.
    4) "buttonMenu" is menu key.
    5) "showXxxx" is Xxxx directory setting.(0:hides, 1:displays)
    * Please read each part of "Xxxx" directory.
    6) "showDeviceSetting" is selected device setting.
    * 0:ms0 only, 1:ef0 only, 2:ms0 and ef0
    7) "autoHideSetting" is when you start PSP, wrking directory automatically setting.

    Work environment
    Operation was confirmed in the following environments.
    PSP-2000 6.60ME-1.4
    PSP-2000 6.6.PRO-B9fix
    PSP-1000 6.20Pro test by fantastic

    Not Work environment test by fantastic
    menu work ,but i can^t push the hide and visible button combo
    PSP-1000 5.00m33
    PSP-2000 5.00m33

    Release Note
    v2.0.2 : Add to media change setting.(Push L/R-Trigger. PSP-go only setting.)
    v2.0.1 : Fix bus icon font loading.
    v2.0 : Remade version.
    v1.0 : First released.
    download
    You must click the Thank You before you can see the data contained here.  You will not see the thank you button until you register and activate your account.
    .


    source
    You must click the Thank You before you can see the data contained here.  You will not see the thank you button until you register and activate your account.
    .



    ChangeLog v3.6 [6.xx] [Plugin]

    When the volume changes


    If you change your CPU / BUS Clock


    Description
    If there is a change in the status of the PSP,
    Plug-in to notify.

    Summary
    But many things are changed only when the plug-in that notice.
    Shall notify the time every 30 minutes, the battery every 10%, CPU / BUS clock, brightness, volume, mute,
    Reseat the memory stick, hold, wireless LAN switch, the mode of the PSP

    Because the use of cmlibmenu prx common libraries,
    Please download from here for the modules.

    Changelog
    v3.6
    So that the flow of electric bulletin board so as long as notification is inconvenient. Therefore, some items are discontinued at the ini
    Add an English version. To view in English, you will need to edit the ini files. <br> (I'm not good at English. So please tell if English is wrong.)

    Updates
    cmlibmenu v1.8 compatible
    Fixed a freeze
    download 1-3.6
    You must click the Thank You before you can see the data contained here.  You will not see the thank you button until you register and activate your account.
    .


    source
    You must click the Thank You before you can see the data contained here.  You will not see the thank you button until you register and activate your account.
    .




    New ME CFW Recovery Menu [ME CFW]



    Description
    Neur0n does not stop enhancing his ME CFW,
    this time giving the Recovery Menu a new look!

    He has released this beta(?) Recovery Menu in case you/anyone wishes to try it.
    In case anything happens to your PSP, your responsible.

    The Recovery Menu will only work on PSP flashable!

    installation:
    First Unzip the downloaded file!
    Second Recovery_test goes into the folder!
    Third Now go to the folder 6.39 or 6.60 (depending on CFW) and exchanges the recovery.prx with your present recovery.prx!
    download
    You must click the Thank You before you can see the data contained here.  You will not see the thank you button until you register and activate your account.
    .


    source
    You must click the Thank You before you can see the data contained here.  You will not see the thank you button until you register and activate your account.
    .





    LightSpeed Final - 6.39/6.60 LME-1.6 [Extension]



    Description
    The Developer The Z and dx3m has released, after many successful XMB modifications even now Lightspeed.
    With Lightspeed it is possible to start the LME to 6.60 CFW or 6.39 CFW XMB via a symbol, so that eliminates
    the tedious search for the launcher of the CFW. In addition to Lightspeed fits perfectly in the
    optical surface of the PSP, so not only fast, but also visually appealing start the CFW is guaranteed.
    【SensMe Channels】 or 【Digital Comics】Icon to load fast 【LCFW MinimumEdition】
    look here



    6.60 cIPL Switcher v3fix [Extension]
    + Bonus: 3xx nand ipl dumper. + sourcecode




    Frostegater developer has released a homebrew that will permit you to exchange
    your PSP with a CIPL ME / CFW PRO, the PRO or against CIPL ME CFW.

    ONLY for PSP 1000 and 2000 (except TA-088v3 motherboard / date code 8C)!
    NOT for PSP 2000 with TA-088v3 Motherboard (date code 8C), PSP 3000, E-1000 and Go!

    First, the ME should be on your PSP CFW CFW or the PRO (with CIPL!) Installed, so you can swap without problems. With the exchange, the ME instead of PRO or PRO ME instead of the CFW of the PSP launch loaded, so the other CFW automatically disabled, but still contained in the Flash0 is. In order to enable these disabled CFW again, simply replace the CIPL again, and start the other CFW loaded at start.
    look here




    vshmain.prx Font Color Editor 6.00-6.60 ver0.4



    The software to change the font color of vshmain.prx.
    Only 6.60 to 6.00.
    look here



    EzDriveChanger v1.0 by SnyFbSx [6.39-6.6x] [VSH-Plugin]



    "UMD ISO MODE" plug-in can be easily modified to Konboki.
    look here



    BlinkLED 1.1 [6.xx] [Plugin]



    BlinkLED 1.1 has just been updated and release . BlinkLED 1.1 is the latest PSP Homebrew application to be release by PSP Developer yuh0q223 who has decided to release this pretty cool nifty application that will turn the Wifi LED back . In case you have not notice, Ever since PSP Firmware 6.20 was release , it seem Sony has decided to turn off the Bliking LED from the WIFI when is being use . Even though turning off that small LED will not really give you any more battery life Sony still decided to turn it off for what ever reason .

    But don’t worried, with BlinkLED 1.1 users will be able to get the blinking LED light back . So go ahead and download BlinkLED 1.1 via our download section especially if you are using a older version . BlinkLED 1.1 is compatible with PSP and PSP Go System running firmware higher then 6.20 .
    look here



    Ultimate VSH Menu Revised (6.xx(a1) Supported)



    Ultimate VSH Menu Revised by Total_Noob is alternative plugin to replace M33 and GEN official VSH menu.
    It is compatabile with custom firmware versions; 5.00M33, 5.02GEN, 5.03GEN & 5.50GEN and all 6.xx.
    It will be a MUST HAVE for your PSP.
    look here



    Autostart PRX Version 5.6 [6.xx] [Tool] [VSH-Plugin]



    Hey, this plugin allows you to launch your games and applications on PSP startup by simply holding an assigned button. You can also hold the R Trigger and a configured button anywhere in the XMB to launch your assigned game. By using the included configurator you can bind your homebrew/ISO/PSX games to up to 10 different buttons and 1 to boot automatically(good for a cintro). Full instructions for use are below.

    If anyone has any problems or suggestions you can email me at the address below and I'll take a look.

    Hope you enjoy and thanks for downloading,
    roe-ur-boat
    look here




    CacheMe v1.0 [VSH-Plugin]


    unhide folder game

    hide folder game


    description
    CacheMe = 1.0, a nice PSP plugin has just been released to the homebrew community.
    This cool plugin CacheMe.prx PSP was developed and French PSP Dev Rainbow,
    which has decided to share this pretty cool plugin for the homebrew community.

    This cool application called CacheMe 1.0 allows you to hide certain content on your PSP,
    so that all users who use the PSP does not see the hidden content You may have with
    this plugin CacheMe 1.0, when used properly. So go ahead and download this awesome
    homebrew application and added to your plugin collection. Do not forget the developers
    statement for more information on CacheMe 1.0 and the features contained in this release read.
    fantastic
    i test it on a HEN mode ,
    but you make a reset to the original fw you can not start any more,
    and without cfw must call the folder itself "HIDEPSP" to "PSP" because he no longer finds otherwise,
    but i can^t test it
    download
    You must click the Thank You before you can see the data contained here.  You will not see the thank you button until you register and activate your account.
    .


    source
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    ctrl_hook.prx [6.xx] [VSH-Plugin]



    description
    The description is written in place of cross key cross keys are accepted at any time operations enabled,
    you can use both analog stick and joystick operation at XMB.
    look here



    SYSTEM MENU [vshmenu] v10.0 by plum + jp [6.60ME+6.xxPro] [VSH-Plugin]
    v1

    v2

    v3fix

    jp


    description
    The introduction is still at your own risk, may freeze because you
    have not created considering the PSP-GO test version so please
    start thrown in to plug-ins and seplugins to vsh.txt is dedicated vshmenu 6.60ME CFW ?

    This plug-in
    - Is a plug-in order to make it more usable to change the graphics of the VSH menu of CFW

    [CFW] Supported
    CFW 6.60ME
    CFW 6.60PRO
    CFW 6.20PRO
    CFW 6.39PRO
    CFW 6.35PRO

    [Changelog ver 10.0]
    - Added option to use AnalogPad.
    - Fixed a ISO VIDEO MOUNT?.

    [Changelog ver 9.0]
    - Fixed a display of the background?.
    - Added Installer.
    - Added Combination KeySetteing -> (example)L_trig+Up

    [Changelog ver 8.0]
    - Fixed a display of the background.

    [Changelog ver 7.0]
    - In the configuration file, it is able to specify the font color Disable, Enable of
    - In the configuration file, it is able to specify whether the use in any CFW

    [Changelogv 6.0]
    : Back up to system_menu.bin the previous setting, you do so smoothly from the start of the second
    / = All PSP & PSP Go compatible models will be created when you first start is seplugins / system_menu_conf.bin

    [Changelog ver 5.0]
    - A unified configuration file
    - Support for CFW6.39PRO - CFW6.35PRO?

    [Changelog ver 4.0]
    - Added configuration file

    [Changelog ver 3.0 fix]
    - Fixed a bug that interfere with the OSK, etc.

    [Changelog ver 3.0]
    - Fixed a bug that interfere with the OSK, etc.
    - The menu is to ensure they do not appear in the SELECT button during Recovery of the PRO

    [Changelog ver 2.0]
    - Support for CFW PRO
    - Fixed a bug in ISOVIDEO mount?

    [Changelog ver 1.0]
    - If the OSK is displayed such as was not to be displayed
    - Support for Mount ISOVIDEO?
    - Added Plugin Manager in the menu

    [Changelog ver 0.4]
    - Fixed a bug in the CPU clock part

    [Changelog ver 0.3]
    - Fixed a bug becomes a black background? (Part 2)

    [Changelog ver 0.2]
    - Fixed a bug becomes a black background?

    [Introduction]
    Let's download the 1. "Test vshmenu for 660ME".

    Let Unzip the file you two. Download.

    Let's move onto the root directory in the folder you unzipped. 3.
    Root directory >> <<
    dev / seplugins / test_vshmenu.prx

    Let's create a "vsh.txt" in 4. "Seplugins" folder.
    Root directory >> <<
    dev / seplugins / vsh.txt

    Let's Save Append the following to 5. "Vsh.txt".
    / * PSP * /
    ms0 :/ seplugins / test_vshmenu.prx 1

    / * PSPgo * /
    ef0 :/ seplugins / test_vshmenu.prx 1

    Implementation is complete. 6.
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    Better VSH Menu for 6.39 ME [VSH-Plugin]



    description
    It's just VSH menu from 6.39 ME-5, where was deleted from
    VSH menu options to enable/disable plugins for VSH, GAME
    and POPS, which are unnecessary in VSH menu. But in
    6.39 ME-8 are these options again added and makes VSH Menu
    unnecessary big. But this one doesn't contains this options
    and you can install it directly on your PSP :)

    Installation requires:
    * Installed CFW 6.39 ME

    Installation:
    * Copy VSH_MENU_639 folder to ms0:/PSP/GAME
    * Run on your PSP from XMB
    * Press X for install
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    VshMColor compatible [6.39 ME] [VSH-Plugin]



    description
    Latest scheduled for the next version:
    * Personnalisation du texte et des titres Customizing text and titles
    * Compatible PSP Slim Compatible with PSP Slim
    This plugin allows you to customize the colors of FC vshmenu ME Version 6.39 PSP Fat.
    ME Fat 6.39 compatible.

    # The install
    To install copy the folder seplugins to the root of your Memory Stick
    and copy the line ms0: / seplugins / vshmcolor.prx 1 in the file X: \ seplugins \ vsh.txt.

    # The use
    To use it you add color to the format ARGB ente "corresponding to the color of the object to customize the file X: \ seplugins \ VshMColor.txt.
    Example, change the text color to red:
    MAIN_MENU_TITLE = "000000ff";

    X = letter of your PSP in My travai

    # Known Bugs
    None.

    # Credits
    The developer PSPSDK.
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    PSP Save States Menu v0.5 CFW 5.XX-6.3X [only slim]







    Instructions:
    Copy seplugins folder content (IMPORTANT: including the empty folder SAVESTATE, as the plugin will not create it) in /seplugins and activate the plugin using the recovery.

    This plugin at the moment will only work in game mode, don't bother to use it in pops or vsh.

    If you plan to use the plugin for UMD's or for isos in normal mode, then you will have to flash
    the file umdcache.prx in this directory, in /kd using usb flash0. Just disabling the Umd cache in
    the XMB may not work properly, it is safer to flash this file. Of course you will loose umdcache.
    This file is not coyrighted, it is just a dummy module with the name of a sony file.


    SaveState procedure:

    - To save a state, press the home button in game, and once in the home button screen, press R
    plus one of the followings buttons: up, down, right, left, square, triangle, cross, circle or start. Each of this button is considered a "slot", so you can have up to 9 states.

    Unlike in previous version, there are now .local and global states. Local states can be loaded
    only in the game that saved it, and global ones can be loaded in whatever other game, as soon
    as the hardware (same disc in case of umd0s,a memory stick with same iso path in case of isos) is present.

    Local states are the normal behaviour: while pressing R in the home button press one of the slot
    buttons.
    Global states: while pressing R+select, press the slot button.

    - At that moment, the PSP will go to sleep mode and return automatically inmediately.

    - After the quick sleep mode return, you will see a black screen for some seconds, don't worry it will end. The time can vary depending of games and cpu speed, at this state the program is copying ram from one place to another.

    - When the screen is turned on again, you will see the memory stick led blinking for some time: this is the write of the file. If your memory stick is good, this step should be quick.

    - The state is saved, it can be loaded during the game or in another game session. (if memory sitck is same or with similar content, you can load other game states withing a game).

    The state is saved to one of the followings files:

    For global states:

    ms0:/seplugins/SAVESTATE/globalstate_u.bin -> up button
    ms0:/seplugins/SAVESTATE/globalstate_d.bin -> down button
    ms0:/seplugins/SAVESTATE/globalstate_l.bin -> left button
    ms0:/seplugins/SAVESTATE/globalstate_r.bin -> right button
    ms0:/seplugins/SAVESTATE/globalstate_q.bin -> square button
    ms0:/seplugins/SAVESTATE/globalstate_t.bin -> triangle button
    ms0:/seplugins/SAVESTATE/globalstate_x.bin -> cross button
    ms0:/seplugins/SAVESTATE/globalstate_c.bin -> circle button
    ms0:/seplugins/SAVESTATE/globalstate_s.bin -> start button

    For local states, if the game is an umd or an iso, it will use the gamecode, if it is a homebrew,
    it will use the first 9 characters of the homebrew directory. Examples:

    ms0:/seplugins/SAVESTATE/ULES00818_u.bin -> up button
    .................................................. ...
    ms0:/seplugins/SAVESTATE/ULES00818_s.bin -> start button


    The size of the file may vary depending of the game, as it is a 36 MB dump compressed.
    Tests show that the most expected range is: 10-20 MB. The plugin will not check free space,
    you are on your own on that.

    Lcoal and global save states share exactly the same format. If you want to convert one to the other, just change the filename properly.

    LoadState procedure:

    - To load a state, press the home button in a game, and once in the home button scree, press L
    plus one of the slot buttons mentioned in savestates to load a local state, or L+select+slot button to load a global state.

    - In that moment, the memory stick led will blink. This step should be fast on good memory sticks.
    - After that, the psp will go to sleep mode and return automatically quickly.
    - The screen will be black for some moment, this wait moment is much faster than the one for savestates.
    - Once the screen is turned on, and if all went fine, your system will be now in the state in which you saved it.
    Changelog:
    Public v0.1

    Add ability to delete saved data v0.2
    PSP_GO fixes did not work
    Fixed a bug in the trial can not be retrieved UMD_ID
    If there is no save game in that slot • The Road to prevent accidental modification
    - Other adjustments of the plug.

    While displaying the menu v0.3 was to keep down the game
    Clearing the Path • The saved data immobilization

    ※ pspstates not save data path "ms0: / seplugins / SAVESTATE /" was being fixed,
    Now going to read a folder in the same folder as SAVESTATE from this states_menu.prx

    you have to use their own analysis module v0.4 pspstates
    (Based on his creation pspstates_kai.prx ※ neur0ner)

    When you are • Display menu, and fixes a bug that freezes out the HOME menu.
    Fixed a bug that can get the ID of the game well trial

    corresponding to v0.5 FW5.XX
    Controls:
    Press the Home (or PS) button and then R+L Triggers to bring up said menu.
    From there you can select your slot by pressing Circle or delete a save state by pressing Triangle and X closes (or backs out) of a menu.
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    isochange v0.3 by plum [6.XX] [Game-Plugin]

    isochange v0.3 by plum
    ================================================== ==================================================
    This plug-in can be done to replace the ISO CSO on the PSP FW6.XX
    Please note that plug-in because it conflicts with ※ PspStatesExperiment
    ================================================== ==================================================
    Introduction
    ================================================== ==================================================
    Copy the seplugins folder to isochange.prx to game.txt
    "Ms0: / seplugins / isochange.prx", or "ef0: / seplugins / isochange.prx"
    Please describe the
    ================================================== ==================================================
    How to use
    ================================================== ==================================================
    Step 1
    DISC1 = the ISO you want to exchange> xxx1.iso (cso)
    DISC2 = the ISO you want to exchange> xxx2.iso (cso)

    As above ISO (CSO) at the end of the file name "1" and "2" Please describe any additional

    Step 2
    When replacing a disk on the screen during the game, HOME button (PS button) to select
    HOME screen

    L + R

    Please push the
    You should have been replaced disk
    ================================================== ==================================================
    Driver support
    ================================================== ==================================================
    ・M33
    ・ME
    ・Inferno
    ・NP9660
    ・Normal
    ・OE_isofs

    ※ OE_isofs The driver, please note that do not support
    ================================================== ==================================================
    Operation check
    ================================================== ==================================================
    PSP-2000 / 6.39ME & 6.39PRO / Test UMD: CLANNAD - Clannad -
    download now here

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    GameCategories

    Name: user_patch.prx
    Size: 10.76KB
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    POPS Fix for Neur0ns Current 6.35/6.37 CFW

    The developer has a fix Neur0n released for the PS1 support that his 6:35 Custom v15 and 6.37 ME-4, offers!
    Now you should go multi-disc PS1 games, which was previously not possible.
    Simply used the prx version to the flash0: / kd paste and ready.

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    SaveDataManager Beta v1.0 CFW 6.3x



    Plugin-Name : SaveDataMgr_v1.0
    Author : SnyFbSx
    working: at 6.3x (fantastic info: by 5.00m33-4 work not with the lib)
    • The What's This?
    "Save data" plug can be operated from anywhere.
    Since α version under development, will continue to add features, we plan to make improvements.
    version for α, and no warranty, please use at your own risk.
     

    SaveDataMge β0.1 by SnyFbSx
    ================================================== ==================================================
    • The What's This?
    "Save data" plug can be operated from anywhere.
    Since α version under development, will continue to add features, we plan to make improvements.
    version for α, and no warranty, please use at your own risk.
    ================================================== ==================================================
    Introduction
    ================================================== ==================================================
    ① "SaveDataMgr.prx" to place the plug-in folder.
    ② "lib" that contains the necessary modules, see the readme in the folder.
    (Prx variety is found here do not have to write to txt. Will be loaded automatically.)
    ③ vsh.txt (game.txt) to, "SaveDataMgr.prx" to fill, set to 1.
    ================================================== ==================================================
    How to use
    ================================================== ==================================================
    ※ Konboki is "SCREEN" is a button.
    Decision ①:
    Cancel ②: ○
    ================================================== ==================================================
    FW support
    ================================================== ==================================================
    CFW6.3x
    ※ The environment was tested, PSP go 6.39LME-9.1, 6.39LME-9.3, PRO-is B9β.
    ================================================== ==================================================
    Release notes
    ================================================== ==================================================
    Mr. αv0.1 estuibal, get the support of the painting by Mr. hiroi01
    Reload αv0.2 Add Action menu, change the drawing mode main menu, submenu, position review
    modification of the circulation system moves the cursor αv0.3
    αv0.4 BACKUP, DELETE implementation around the foundation treatment
    αv0.5 BACKUP, DELETE implementation of internal processes around
    αv0.6 ini settings related to the implementation of
    αv1.2 icon view, optimization of memory-related internal memory go, implement the switching of the M2

    βv0.1 "RESTOR (restored)" implementation. Optimizing memory-related (adjusted), and cooperation with CustomHOME
    ※ CustomHOME display menu, add the menu does not control
    Additional editing features directory
    βv0.2
    Change the type RESTOR ("_" and restored later removed)
    "DELETE" to "REMOVE" and change the wording when you press the SELECT
    βv0.3 directory when editing, modifying the text redraws
    βv0.4 Fixed so that when displayed, sorted by name in the directory • Directory ※ Thanks noname said
    βv0.5 prevent installation data
    If the key starts • Screen button, change the brightness correction to prevent
    Improving Reading Speed ​​• Directory
    Fixed a bug with the buttons on screen brightness
    βv0.6 plug before starting
    Improving Reading Speed ​​• Directory
    Optimizing Memory-related processing operations
    βv0.7
    Changed to allow multi-button key set • Start
    When the start key is included in the ※ screen button does not change the brightness
    βv0.7fix
    Capture a bug fix ini Library
    v1.0
    Official Released.
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    POPSLoader v4f1 fixed with 6.xx pops support [Extension] [6.xx]
    popsloader patch version 4 for 639ME-8
    POPS Loader Official Build Ver3.0

    popsloader V4B Alpha 3 works 100% in 6.60 and 6.60 ME-1.1:




    -- What is this? --
    This is a patch plugin for ME.
    It allow to use "New popsloader for PRO" on ME.
    A new popsloader working on 6.xx PRO CFW

    -- How to install? --
    1.Install "New popsloader for PRO" in your Memory stick.
    2.Copy pops_bridge.prx at memory stick and add plugin path at pops.txt .

    ex:

    ms0:/seplugins/pops_bridge.prx 1
    ms0:/seplugins/popsloader/popsloader.prx 1

    3.enjoy :)
    Info about old part of changelog
    popsbridge v4 [Unofficial Released!]
    pops_bridge is integrated into popsloader.prx, you can use popsloader on ME with 1 pops.txt entry.
    How to use:
    extract files from dist folder to your psp plugins folder.

    Popsloader v4b alpha2+2
    This supports 5.00+ pops fully on 6.60ME (as I said before, v4b has built-in pops-bridge so you don't need to enable it).
    On the other hand, pops 4.01 or below support is broken because nid_impose_400_to_660.c is incomplete.

    I used pattern-match to replace NIDs. But I noticed that 7 NIDs aren't analyzed.
     

    Code: 
        NIDs required to port Popsloader on 6.35 to 6.60 (nid_***_to_660.c).
    
        How to make 660.c:
        just copy ...635.c to ...660.c then replace 2nd element of each array using this list.
    
        FW_635,FW_660, #contributer
        0x458A70B5,0x07C586A1, #PROCFW dumped from nid_660_to_635.c
        0x25A760F0,0x310802A9, #PROCFW
        0x2CFE3B22,0x8AE776AF, #PROCFW
        0xF0E0AB7A,0xB4F00CB5, #PROCFW
        0x3DE3C6DF,0xC90B0992, #PROCFW
        0x52B54B93,0xF12A62F7, #PROCFW
        0xF2FEAFD5,0xFDC97D28, #PROCFW
        0xEE67E450,0x9D33A110, #PROCFW
        0xE6BF3960,0x3FF74DF1, #PROCFW
        0xFFB9B760,0x939E4270, #PROCFW
        0xFCD765C9,0xC3474C2A, #PROCFW
        0xFF530D9F,0x4E267E02, #PROCFW
        0x99037763,0xE7B3ABF4, #PROCFW
        0x44F17A7A,0x0F067E16, #PROCFW
        0x3BD9E51B,0x133DB99A, #PROCFW
        0x027F21C6,0x28B97035, #PROCFW
        0xEBC850AC,0x5557F4E2, #PROCFW
        0x3FE74F52,0xB497314D, #PROCFW
        0x4C4DF719,0xDC3BECFF, #PROCFW
        0x86FFE348,0x0AE8E549, #PROCFW
        0xD74D9041,0x38527743, #PROCFW
        0x9E80B4E2,0x41B0337B, #PROCFW
        0xB70793D7,0x457FEBA9, #PROCFW
        0xD1999F94,0x4634C9DC, #PROCFW
        0xE2606FCB,0x48F1C4AD, #PROCFW
        0x9984A972,0x4B4CCE80, #PROCFW
        0x789597AB,0x8B1DD83A, #PROCFW
        0x8E9E76AE,0xB1751B06, #PROCFW
        0x3A98CABB,0xC36775AD, #PROCFW
        0x741110C5,0x48448373, #PROCFW
        0xC4931159,0x9BC5E33B, #PROCFW
        0xA02BB1D3,0xDAB6E612, #PROCFW
        0xFEEC36F7,0x4B9554EB, #PROCFW
        0x670F15ED,0x5D28A52B, #PROCFW
        0xD8A53104,0xAFE6C9EF, #PROCFW
        0x2444EC4D,0xD8633888, #PROCFW
        0x3DABE438,0x03F16FD4, #PROCFW
        0x3E4B1B28,0xE38CA615, #PROCFW
        0x8930B3A9,0xE97E9718, #PROCFW
        0xADE4B1F4,0xB2BEADB8, #PROCFW
        0xAA085C2A,0x48005974, #PROCFW
        0xB2EF6B19,0x376399B6, #PROCFW
        0xDEFAD580,0x6C86AF22, #PROCFW
        0x773BA62B,0x05C9C803, #PROCFW
        0x2F9A534A,0x0B3E6FD3, #PROCFW
        0x830FC570,0x7CAB5A3D, #PROCFW
        0x208F4820,0x9F205D3E, #j416dy's list
        0x64FA9D42,0xC4C21CAB, #ABCang http://pastebin.com/eRZk21Fp
        0x035BD7AA,0xBE03D832, #ABCang
        0x45596E3F,0x0143E8A8, #ABCang
        0x0CFD5A8A,0xDB97C70E, #ABCang
        0xEF1B48C6,0x7CFD2733, #SnyFbSx http://pastebin.com/Y8NVuPDV
        0x071C387D,0x7ED29E40, #neur0n
    
        list for impose.prx (nid_impose_400_to_660.c)
        0x09DF9219,0x22A114DC, #j416dy's list
        0x8CE2AB86,0x1F08547A, #j416dy's list
        0xEF9C9627,0xB57D0DEC, #j416dy's list
        0x5B15473C,0xF8346777, #j416dy's list
        0x18654FC0,0x2BA616AF, #j416dy's list
        0x33AB5BDB,0x1809B9FC, #j416dy's list
        0x5D8CE0B2,0xDF53E160, #j416dy's list
        0x73CA5F45,0x3552AB11, #j416dy's list
        0x01F6B0D5,0x996881D2, #j416dy's list
        0xD4EF6579,0x33B620AF, #j416dy's list
        0xA70E2B3C,0x117C3E2C, #j416dy's list
        0xDE18E7C0,0xFA651CE1, #j416dy's list
        0xF36E1F37,0x88C79735, #j416dy's list
        0x2CBFA597,0x31AEA94C, #j416dy's list
        0x57F6311D,0x2509FF3B, #j416dy's list
        0xF8C9FAF5,0x872F4ECE, #j416dy's list
        0x062CFDDC,0x5C1333B7, #j416dy's list
        0xAB842949,0x7A9EA6DE, #j416dy's list
        0x81DCA5A5,0x8C873AA7, #j416dy's list
        0x8F2559DE,0xFA4A25A7, #j416dy's list
        0x4C1F35A1,0x8AEC8EE9, #j416dy's list
        0x73587D56,0x0B83352B, #j416dy's list
        0xA971659D,0x8C728BB4, #j416dy's list
        0xB05CD4A2,0x370DDC12, #j416dy's list
        0x38FB84B5,0x301063CC, #j416dy's list
        0x0682085A,0xEFCFD0C5, #j416dy's list
        0xDF998667,0x3E17FE8D, #ABCang http://pastebin.com/MdXp41FQ
        0x0287B1C2,0x9012B140, #http://pastebin.com/mpXjhgQ5
        0xF3B8D574,0xDFF30673, #http://pastebin.com/mpXjhgQ5
        //sceCodec_driver not analyzed yet
        0xD26B6CCE,
        0xA349B88E,0x49D77D65, #http://pastebin.com/mpXjhgQ5
        0xAEF5B913,0x5FD4764A, #http://pastebin.com/mpXjhgQ5
        0xA81437D0,0x9980519F, #http://pastebin.com/mpXjhgQ5
        0x55C9A620,0xD743A608, #http://pastebin.com/mpXjhgQ5
        0xBA1A6A86,0x4F471457, #http://pastebin.com/mpXjhgQ5
        0x5476A667,0x49C70163, #http://pastebin.com/mpXjhgQ5
        0x693B0D7F,0xF4A3E396, #http://pastebin.com/mpXjhgQ5
        0xA1671F90,0xFC742751, #http://pastebin.com/mpXjhgQ5
        0x7F17123E,0xDBA46704, #http://pastebin.com/mpXjhgQ5
        //sceDve_driver not analyzed yet
        0x9DAE67BC,
        0x1C67572C,
        0x0DD3C1B4,
        0x92DA9CEF,0xB41E2430, #http://pastebin.com/n4t0pkM8
        //InterruptManagerForKernel not analyzed yet
        0x359F6F5C,
        0xD06AA711,
        //InitForKernel not analyzed yet
        0x2213275D,

    So I have to say 0xD26B6CCE/0x9DAE67BC/0x1C67572C/0x0DD3C1B4/0x359F6F5C/0xD06AA711/0x2213275D are not translated into 6.60's.

    4.01 pops is seems to be working (without sound), but HOME button isn't working at all (perhaps because InterruptManagerForKernel isn't patched).
    I'm too scared to test 3.x pops because I might kill my MS...

    In short, never use 4.01 or below without testing purpose.

    *** this version's change doesn't affect anything on 6.20/6.35/6.39. ***

    [edit] full changelog is below.
    POPS Loader Official Build Ver3.0
    Added 6.60 PRO support
    Added 6.60 pops support
    Some bug fixes
    Changelog:
     

    Popsloader PRO/ME mod.

    v3 (110721)
    Derived from official v2.
    Workaround for neur0n's sceKernelGetGameInfo()+0x44.
    Using open(sceKernelGetGameInfo()+0x74,O_RDONLY,0777);

    v3a (110721)
    Fixed save_config().

    v3b (110722)
    Fixed "Original from flash" feature.

    v3c (110722)
    Fixed a bug in popsloader_patch_chain().
    Removed debug line.

    v4 (110723)
    Integrated pops_bridge into popsloader.prx.
    6.x pops are supported on ME.

    v4a beta (110724)
    All pops are supported on ME.
    Instead, popcorn.prx now works in release/debug hybrid mode.

    v4b alpha1 (110808)
    1. Removed sceLoaderCore patch.
    2. Changed remove timing of ms0:/__popcorn.txt. Now you should be able to see it.
    (You need to paste it if you want to report bugs)
    3. sctrlSetStartModuleExtra() (ME's original function) is now resolved via sctrlHENFindFunction(), rather than systemctrl.S.

    v4b alpha2 (110817)
    Integrated Source Checkout - popsloader - New popsloader for PRO CFW - Google Project Hosting 2d9f6175ddde to support 6.60 pops.

    v4b alpha2+1 (110817)
    1. 5.00+ pops are working on 6.60ME. Unfortunately impose.prx (used in 4.01- pops) patch is incomplete.
    2. Now that popscore.prx is compiled using DEBUG=1, you need to paste ms0:/core.txt to report bugs.

    v4b alpha2+2 (110817)
    1. Changed debug text name to ms0:/__popscore.txt. Also it is removed in every launching.
    2. Fixed sceKernelGetModel NID for 6.60.
    3. Fixed fatal bug that PSP-3000+ on 6.20PRO couldn't use 4.01- pops at all.

    v4b alpha2+3 (110818)
    Added impose.prx patch. Still 3 NIDs are missing though.
    Anyway 4.01 pops seems to be working fully.

    v4b alpha3 (110819)
    Now that impose.prx patch is complete, popsloader supports all pops fully on 6.60ME.

    v4b alpha4 (110821)
    PSPgo will use pops_04g.prx on 6.00 (I don't know if this is correct)
    Integrated Source Checkout - procfw - X-Generation Aftermarket Firmware for Playstation Portable df2af4ebe25c. Popsloader should support 6.60PRO PSP-E1000 (when released).

    v4c (110822)
    Attached popsloader.md5sum (and popsloader_updater.md5sum).
    Make sure your pops md5 is correct before reporting bugs.
    Now popscore.prx / popcorn.prx is compiled in release mode (no longer emits debug log)
    *** I don't know why this time popcorn.prx is working in release mode. Tested only on 6.60ME. Be careful. ***

    v4d (110824)
    Forgot to close EBOOT file handle when get_disc_id() failed.
    Integrated Source Checkout - popsloader - New popsloader for PRO CFW - Google Project Hosting 54abc82880ed. Now more stable.
    (Actually some of NID wasn't resolved for 6.60.)

    v4e (110827)
    Recompiled all modules using -O2.
    Suspend recover bug fixed for 3.7x if you use PRO (?)
    94235f09107f wasn't merged because:
    1. official v3 cannot get DISC ID yet, at least on PSP-2000[C].
    2. changing load_config() timing will crash ME mode.

    v4f (110903)
    Integrated Source Checkout - popsloader - New popsloader for PRO CFW - Google Project Hosting 6043b4ffdfed.

    v4g (110912)
    Popcorn patching in v4f was incomplete (lol).


    ME/LME
    I recommend PopsLoaderV4bA4 for people that are on 6.39 ME/LME....
    PopsLoaderV4bA4 is a debug version which will produce the debug
    logs in your memory stick, which is not really a big deal.
    So don't be alarmed if you find two .txt files in your MS.

    Changelog
    popsloader_v4f_fixed -- Fixed analog stick bug on ME
    here



    PSP Go Clock Block [only PSPGO] [6.xx] [Plugin]



    PSP Go Clock Block by fLaSh
    It's a simple plugin writed by me, did for me, but I decided to share :)
    This plugin disable the clock that appears when the psp go selide is closed ..

    Thanks to Coldbird for his hook functions, that i used in this source..
    here



    Brightness Control v1.3 by fLaSh [6.xx] [Plugin]



    Description
    Another Brightness Control plugin

    Main features:
    * Load/Save last brightness (brightness.bin to plugin folder);
    * Two brightness setps, 1 and 10;
    * Show brightness message on screen (can be disabled);
    * Lock the combination buttons to the system when pressed;
    * Change brightness message color;
    * Sincronized SCREEN button steps;
    If the current brightness is:
    < 44 press screen button: 44
    < 60 press screen button: 60
    < 72 press screen button: 72
    < 84 press screen button: 84
    > 84 press screen button: 44
    here



    Launcher for the 6.39-6.60 PRO-LME [Extension]



    Description
    Tool by kanadeEngel
    It is a Launcher for the LME, and at a glance 's humble site but I think as long as the icon view,
    who have through resistance, please either switch to rewrite it from the plug-in from flash 0.
    here
    Last edited by fantastic; 11-21-2012 at 12:00 PM.
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  3. #2
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    The link to PSP Save States Menu v0.2 CFW 6.xx Released! in not working, none of the 3, there's another link? Thanks
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    Quote Originally Posted by gui.ebio View Post
    The link to PSP Save States Menu v0.2 CFW 6.xx Released! in not working, none of the 3, there's another link? Thanks
    mediafire work very well
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psp plugins 6.39 lme

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