Results 1 to 7 of 7

Devils Shadow Tutorials: [Tutorial] Prometheus ME631; Better Support for 6.30+ Required Games

  1. #1
    Super Moderator
    Join Date
    Mar 2010
    5,016
    Say 'Thank You!' for this post. :
    36 For This
    53,975 Total

    Thumbs Up [Tutorial] Prometheus ME631; Better Support for 6.30+ Required Games








    Prometheus ME631 Released;
    Better Support for 6.30+ Required Games


    the iso tool 1.81 with ME631 not functioned, please take this tools in this sequence/line up follow.

    Liquidzigong is back with what he does best — Prometheus ME631. ME631? Yeah, new name,
    new things… This is the version of Prometheus where a few steps are required:

    1. Create an ISO of whatever 6.20+ (6.30 & 6.31) required game.
    2. Open that ISO in WQSG_UMD and browse to PSP_GAME/SYSDIR.
    3. Extract EBOOT.BIN to a temporary folder.
    4. Use PRXDecrypter to decrypt the extracted EBOOT.BIN file and rename it to EBOOT.OLD.
    5. Extract the Prometheus ME631 RAR archive so you have a new EBOOT.BIN and many other prx files.
    6. Drag ‘n drop EBOOT.OLD, EBOOT.BIN and all those other prx files to PSP_GAME/SYSDIR in WQSG_UMD.
    7. Copy the ISO to your memory stick and try it out.

    What’s changed?

    * Second Story, God Eater Burst Demo, Yu-Gi-5, and MHP3 Demo are now working.


    Download:
    WQSG_UMD Tool r31
    and
    Prometheus ME631



    PRXDecrypter
    Description:
    jas0nuk's PRX / Firmware Decrypter. Decrypt, decompress, and extract:

    * firmware modules from official firmwares (including 6.20)
    * updater modules from official updaters, including obfuscated ones
    * official updater DATA.PSP
    * reboot.bin and reboot_02g.bin from all retail firmwares
    * EBOOT.BIN and modules from all retail games (up to 6.20), and non-retail/testing EBOOT.BIN files
    * M33 custom firmware modules
    * RLZ files
    * KL4E files
    * meimg.img and me_sdimg.img
    * demos and game sharing DATA.PSP files
    * index.dat
    * 1SEG.PBP

    PRXDecrypter v2.6b
    Last edited by fantastic; 01-06-2012 at 09:48 AM.
    Reply With Quote Reply With Quote
    Thanks

  2. Who Said Thanks:
    ParadoxSepi (04-25-2012), shadow9413 (12-30-2011), hachetman513 (08-15-2011), KiddSkye (04-12-2011), s3ct0r (04-10-2011), Remonchicken (03-27-2011), gluttiusm (03-25-2011), Godfall (03-25-2011), Clive199 (03-24-2011), jotinha (03-23-2011), FullmetalMan (03-22-2011), lean0224 (03-18-2011), swordslayer4 (03-18-2011), k1man (03-18-2011), Shokatsuryou (03-17-2011), ny56 (03-16-2011), nancyniki (03-13-2011), pagong0808 (02-23-2011), pia999 (02-23-2011), minus (02-19-2011), Riotblade (02-19-2011), gamerz_1314 (02-15-2011), waver123 (02-12-2011), humongosaurio (02-07-2011), evilpraeotor (02-01-2011), Black Star (01-31-2011), EvilApproach (01-21-2011), moskit0 (01-18-2011), Mrso (01-16-2011), E_Money915 (01-16-2011), davis0824 (01-10-2011), brianalmon2 (01-07-2011), whitewarrior7 (01-04-2011), blizz_prodigy (12-31-2010), smod (12-29-2010), fariq91 (12-26-2010)

  3. #2
    Administrator
    Join Date
    Sep 2008
    10,799
    Say 'Thank You!' for this post. :
    2 For This
    689,314 Total

    Default

    This will be needed for most future 6.31 games as the 0.6 beta won't work for them, it's a lot easier to just use isotool than do the whole WQSG_UMD/umd gen thing,

    the iso tool 1.81 with ME631 not functioned, please take this tools in this sequence/line up follow.
    It is functional, taka just didn't include the files in the folder, just put Prometheus ME631 files in the "PSP/Game /ISO-tool/DATA/Prometheus/ME631" folder
    Last edited by Kiss Of Death; 10-24-2010 at 05:10 PM.
    Reply With Quote Reply With Quote
    Thanks

  4. Who Said Thanks:
    Godfall (03-25-2011), fantastic (11-17-2010)

  5. #3
    Administrator
    Join Date
    Sep 2008
    10,799
    Say 'Thank You!' for this post. :
    0 For This
    689,314 Total

    Default

    Quote Originally Posted by Tyrael87 View Post
    may i ask you why the ME631 folder has so many files inside it? i see a lot of .PRXs...
    To put it basically (not for you but for others) the new OFW supports more file types so it needs extra prx files (like codecs for a pc video player), this is for both audio and video, the new file type used are more common ones like mp3 mp4 and mpeg which are not used in older games, kind of good news for people that like modding games as their are loads of programs to edit these file types
    Reply With Quote Reply With Quote
    Thanks

  6. #4
    Banned
    Join Date
    Jul 2009
    Location
    up my own ass! feels good too!
    2,676
    Say 'Thank You!' for this post. :
    0 For This
    2,082 Total

    Default

    Oooooo this has me thinkin....customizable music! this could be fun! imagine putting some heavy metal into god of war! :)
    Reply With Quote Reply With Quote
    Thanks

  7. #5
    Banned
    Join Date
    Sep 2008
    6,857
    Say 'Thank You!' for this post. :
    0 For This
    2,854 Total

    Default

    WQSG_UMD is up to R43 with an English language option and both x64 and x86 versions.
    Reply With Quote Reply With Quote
    Thanks

  8. #6
    Banned
    Join Date
    Jul 2010
    Location
    Tondo
    103
    Say 'Thank You!' for this post. :
    0 For This
    177 Total

    Default

    so this the reason why i am using 5.03 prome-2 because even it is untouch iso i dont need to patch it
    Reply With Quote Reply With Quote
    Thanks

  9. #7
    Super Moderator
    Join Date
    Mar 2010
    5,016
    Say 'Thank You!' for this post. :
    0 For This
    53,975 Total

    Default

    ohh i see this now ....
    why is the prx not inside ?
    which files come inside in ME631?
    Last edited by fantastic; 11-17-2010 at 06:01 PM.
    Reply With Quote Reply With Quote
    Thanks