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Devils Shadow Vita News and Discussion: Gravity Daze Creator Aiming for Seamless Play Experience

  1. #1
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    Default Gravity Daze Creator Aiming for Seamless Play Experience



    The various crappy Japanese blogs have recently been causing a fuss about PlayStation Vita's Gravity Daze's load times based off videos like this:



    Is this latest title from Siren creator Keiichiro Toyama going to really take a minute and a half to load, as shown in that video from E3?

    Toyama addressed the load time issues at Twitter today. He admitted that the loading in the E3 build was just as the video shows. However, the E3 build was completely unoptimized. The loading has been greatly reformed since then.

    Toyama also added that as the game is an open world, its loading paradigm calls for a lengthy loading when you boot up, but after the start of play they're aiming for as seamless a play experience as possible.



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    >_> all these news make my will to buy a vita drop down.
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    hopefully they reformed loading times drastically or else i might reconsider..
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    Last I heard PSV games are suppose to be around the same sizes of console games....and the loading times on those are pretty long as well...and its even connected to a plug! I don't see the fuss about it on the PSV...it is still a handheld after all....

    imo the PSV is an incredible piece of crap...and just because it takes long to load wouldn't make me reconsider getting one...

    Not to mention E3 was in may/june, that was when the PSV and it's games was all but a rumor..(not true, but you know what I mean)..of course its not going to work as it should at such early stages....it'd be crazy to think that it would...


    Anyway I'm actually pretty stoked for this game...looks amazing and new!
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    which reminds me, sony has a trend to make better and "improved" versions of each of their consoles
    e.g. psp 1k-2k-3k-go and the same goes for ps3
    so who knows, they might fix these loading problems in psvita slim or sumthin
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    Quote Originally Posted by LeonXRegulus View Post
    which reminds me, sony has a trend to make better and "improved" versions of each of their consoles
    e.g. psp 1k-2k-3k-go and the same goes for ps3
    so who knows, they might fix these loading problems in psvita slim or sumthin
    Lol the GO an improvement? I'd say the go was the failure of the set....The Go needed some improvement..

    Edit: Just saw the quotation marks
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    Quote Originally Posted by LeonXRegulus View Post
    which reminds me, sony has a trend to make better and "improved" versions of each of their consoles
    e.g. psp 1k-2k-3k-go and the same goes for ps3
    so who knows, they might fix these loading problems in psvita slim or sumthin
    Or, ya know, they could fix it before the original model even comes out XD
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    Quote Originally Posted by Rekka777 View Post
    Or, ya know, they could fix it before the original model even comes out XD
    yes its already stated in there that they are already working on it before the release but this statement is what bothers me..
    "Toyama also added that as the game is an open world, its loading paradigm calls for a lengthy loading when you boot up"
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    Quote Originally Posted by LeonXRegulus View Post
    yes its already stated in there that they are already working on it before the release but this statement is what bothers me..
    If that is true though, it still dosn't seem like it would be much of a bother, I mean PS3 games have to spend 15 minutes installing things, a 3 minute loading time for a whole seamless open world experience seems like a blessing compared to that XD
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    Quote Originally Posted by Rekka777 View Post
    If that is true though, it still dosn't seem like it would be much of a bother, I mean PS3 games have to spend 15 minutes installing things, a 3 minute loading time for a whole seamless open world experience seems like a blessing compared to that XD
    well i never really had a ps3 to know the difference
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