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Devils Shadow Vita Tools: VitaConnector [Not to 1.01-only to 0.99] [PC-Tool]

  1. #1
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    Other VitaConnector [Not to 1.01-only to 0.99] [PC-Tool]



    VitaConnector [Not to 1.01-only to 0.99] [PC-Tool]



    Uploading PSSuite packages without PSSStudio

    Long story short:
    I made small app to upload .psspac packages on vita and run them without PSSStudio.
    (.psspac are made when you hit Build option in PSSStudio)

    Long story:
    While browsing PSSStudio folders I found two unmanaged .dlls (pss_device32.dll,pss_device64.dll).
    Quick peak into MonoDevelop.Pss.dll with .net reflector provided me example code, how to use this two files to upload packages,run them etc...
    I've extracted some code and put together this small tool. Maybe someone will make better use from this.

    App and source code is in the attachment. Tool is very simple so anyone knowing C# can easily add more stuff.

    How use this:
    - Connect Vita to PC
    - Run PS Suite Dev on Vita
    - Run my app
    - Press "Refresh Devices" - select your Vita from list and click Connect to Device.
    - Now select package you want upload to vita (example package is in "sample" folder)
    - Now you can upload it to console, run it (this is crashing for now right after app starts on Vita ), and remove it from console, stop not working right now.

    After uploads complete your new app will not be visible in the list on console(dunno why - if you restart PS Suite Dev it will be there).

     


    Installation instructions
    VitaConnector did not know so well how to use, I was allowed to be helpful, like.

    1.
    The DL a (ComicGo v0.1Beta) ComicGo_v0.1_Beta.psspac from the above site.

    2.
    After unzip the DL (VitaConnector) VitaConnector.rar, move it to a suitable place in the PC, the folder in VitaConnector.



    3.
    VitaConnector/obj/x86/debug the pss_device64.dll and pss_device32.dll of VitaConnector / VitaConnector / lib folder /
    Place.

    4.
    Double-click the Start VitaConnector.exe of VitaConnectorVitaConnector/obj/x86/debug.

    5.

    USB connection to PC and PS Vita, to launch the "PS Suite Dev" at PS Vita.
    * Please leave the boot!

    Be careful! But at this time, please keep content management assistant to OFF.
    There seems to be if you can not transfer well to Vita.



    6.
    Appears to be PS Vita has been recognized. → click [refresh devices] button, click it.

    7.
    Click the [Select], select the NComicGo_v0.1_Beta.psspac from within the PC,
    And then click Open.


    8.
    After connecting, click the Upload button after clicking the [connect to the device] button,
    To transfer NComicGo_v0.1_Beta.psspac


    9.
    This will open the window and the "App installed" If the transfer is successful, then click [OK].


    Successful and restart the PS Suite Dev, if you added the "ComicGo v0.1Beta".
    download
    You must click the Thank You before you can see the data contained here.  You will not see the thank you button until you register and activate your account.
    .


    source
    You must click the Thank You before you can see the data contained here.  You will not see the thank you button until you register and activate your account.
    .
    Last edited by fantastic; 10-17-2012 at 11:21 AM.
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    Thanks alot, Mr.Fantastic
    This will definitely Help Vita Devs More
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    lidororanim (09-11-2012), adokitkat (06-05-2012)

  5. #3
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    Nice
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