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Devils Shadow Wii Hacks, Cracks, Mods & Utilities: Wiiflow 2.1 R119 - WBFS, FAT32, & NTFS Support - Can load games on discs

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  1. #1
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    Default Wiiflow 2.1 R119 - WBFS, FAT32, & NTFS Support - Can load games on discs


    Wiiflow has been updated to 2.1!!!


    Wiiflow has gone through a lot of changes from 1.1 to 2.0. And now it is 2.1 and has the ability to update.

    Wiiflow Download link:
    Code: 
    http://www.megaupload.com/?d=76ZLZVDG
    Wiiflow IOS222 Version:
    Code: 
    http://www.megaupload.com/?d=FM7AAUQ6
    Wiiflow 2.1 R112+ compatible themes:
    Code: 
     http://www.megaupload.com/?d=G5K5D74S
    Wiiflow StarNight Forwarder:
    Code: 
    http://www.megaupload.com/?d=EYZB8UER
    (SD:\apps\wiiflow\boot.dol OR USB:\apps\wiiflow\boot.dol)

    NOTE: Now Wiiflow looks for the language.ini and titles.ini wherever you place the Wiiflow .dol. So if you have it some where that is not where the Wiiflow .dol is, you have to move it there.

    Wiiflow 2.1 Changelog
    Code: 
     
    R119
    *Fix for HBC cover in Channel view.  No need to change anything as long as you have JODI.png
    
    R118
    *Fix incorrect map to click the update button.
    *Stop updater from showing a different selected version each time you go into the menu.
    
    R117
    *Games start again now when no pointer is on screen and you press A
    *Attempt at making absolutely sure wiiflow.ini gets loaded every time
    *Pressing B on gcpad/others works to exit about menu now.
    *After checking for updates, cheats/covers downloads work now.
    *Some fixes for threads that were created but never closed in titles, covers, and updates downloads(Thx for explaining it all to me Dimok)
    *Fixes in where/how i was releasing data (again thx to the conversation with Dimok)
    -Lag when scrolling covers occasionally, wth makes this happen randomly?(Last checked it was good in r104)
    -If wiiflow.ini is oversized and language.ini is present possibly gamelist will not load (happened in many previous versions)
    
    R116
    *Smooth mouse on wiimote extensions (goes diagonal now too)
    *Fix buttons not showing in game menu when using mouse for gc/wiimote extensions.
    *Change Guitar joystick to be mouse.
    *Fix mem2 bug (Dimok)
    *Tweak category names
    
    R115
    *Add GCPAD mouse and coverflow by analogs.
    *Swap left and right sticks.
    *Fix some minor bugs.
    -TODO: Smooth out classic pointer so it can go 8 directions instead of 4
    (converting to radians processing)
    
    R114
    *HotFix (Does this look like Windows xp yet?)
    
    R113
    *Some bugfixes related to pointers.
    
    R112
    *Classic pad right stick works for pointer with speed based on how far you press
    the stick.
    *Clean up and prepare for other controller features.
    
    -TODO: GCPad analogs, add speed sensitivity to nunchuck, guitar and left classic
    stick
    
    R111
    Small typo, coverflow movement delays also fixed with these 2 revs.
    
    R110
    *Fix crash when GC controllers are connected (forgot to init the pads and then scanned for button presses LOL)
    
    R109
    Fix 001 patch so darkcorp/drive chip isnt needed to launch wii games.
    More refined disc buttons in the main gui.
    
    R108
    Missed changing button tag for animation on DVD button.
    
    R107
    *Add a main buttons zone3 at the request of the themers.
    userlabels 1,2 on mainzone 1
    3,4 on mainzone 3
    and 5,6 on mainzone 3
    channels on zone 2, disc icon on zone 3
    
    R106
    *GC and Wii Disc Launching added.
    -When disc is inserted an extra icon will appear next to the channels button (g:censored:ested as of yet)
    -returnto, wip, cheats, bca, alt dol, everything is patched in launching a gamedisc, but it is not edittable by gui yet.
    
    **This button will break other themes possibly, they will need updated.
    
    
    R105
    *Finished remove left/right repeat from other menu pages.
    *Fixed so music doesnt stop when going in game selected view.
    *Start adding gc/wii disc booting.
    *Contains Known bug with erasing parental code.
    
    R104
    *Small adjustments: 
    -wiimote button A = classic button A = guitar GREEN 
    -wiimote button B = classic button B = guitar RED 
    -wiimote button 1 = classic button Y = guitar BLUE 
    -wiimote button 2 = classic button X = guitar YELLOW 
    -no repeat in menu's for the dpad left/right  
    *RED+GREEN is launch a game 
    *b+a on classic launches a game 
    *B+A on GCpad launches a game
    
    R103
    *Parental lock takes immediate effect after setting code, without needing reload; 
    *Fix to stop auto left scrolling if a wiimote extension is removed in coverflow; 
    *Fix to stop unintentional launch or coverflip with b button when leaving game settings; 
    *Some other small improvements; 
    
    R102
    *Multi inputs/controller types complete for now. 
    *Different pointers for each wiimote 
    *fix showing/hiding of zones 
    *Only lowest number wiimote pointer is shown for now(if player1 pointer is on screen all others are hidden, if player2 pointer is on screen 3 and 4 are hidden.) Until the m_btnMgr.mouse and m_cf.mouse can support 4 pointers. 
    *Cleaned up some more code. 
    
    R101
    *THIS IS NOT A RELEASE, DONT PUT ISSUES ON THE TRACKER ABOUT THIS REV!* 
    *4 GCPads support (no ir w/ analog yet) 
    *4 wiimotes with nunchucks/classic controller support (still need to rewrite the mouse management, will vibrate if one wiimote has pointer on a button and another is on screen but not selecting a button, no IR with right stick yet) 
    *Proper button mapping 
    *Fix return to main coverflow from categories 
    *Fix About menu bug  
    
    TODO: Make analogs operate as analogs, instead of digital
    
    R100
    **==THIS IS NOT A RELEASE==** *Forgot to add btnmap.h to local repository*
    
    R99
    **==THIS IS NOT A RELEASE==** 
    *Added Basic Wired Guitar, Classic Controller, and Nunchuck Controls (no pointer controls) 
    *4 Pointers work for wiimotes(Buggy pointers) 
    *Increase optimization level to 5 
    *Move more code from the menu's to _mainLoopCommon and menu_input.cpp 
    *Crude button mapping in btnmap.h, to be replaced with proper mapping later.  
    
    TODO: 
    -Rewrite CCursor functions to work with 4 pointers 
    -Rewrite button manager to handle 4 pointers. 
    -Map *already scanned* GCPad buttons
    
    R98
    All 4 wiimote pointers working, still a little buggy. THIS IS NOT A RELEASE! Just saving my work b4 I screw it up.
    
    R97
    *One step closer to 4 pointers.  this IS NOT a release!
    
    R96
    *Begin moving controls to their own file. *4 Wiimotes &nunchucks working in wiiflow (IR pointer incomplete, everything else working) *Shutdown all wiimotes on exit. *Fix some buffers *Stop game banner sound when moving/scrolling coverflow in game coverflow until motion stops. 
    
    R95
    Fixed playlog writing and re-enabled it.  Shows proper name and time now, but
    requires returnto to be off in wiiflow, and autoboot/return to in priiloader set
    to wii menu.
    
    R94
    Modify the playlog code some and disable it until I can make it show the game name right.
    
    R93
    * Add playlog writing from uLoader, must return to system menu from game and not autoboot with priiloader (I think)
    * Reduce excessively large buffers for every download operations.
    * Free those buffers after they are done being used.
    
    R92
    Stupid typos screwing up my release zzzz.
    
    R91
    I got sick of it, the setting of paths seemed unfriendly on a fresh install, and
    the settings seemed illogical.It will now boot up no matter what and always
    create a wiiflow.ini if there isntone.  No problems booting from all SD, there
    is nothing to edit.  It also bootsfaster this way.
    
    * wiiflow will now detect your boot.dol and look in the same folder forwiiflow.ini,
    if it is not found there it will not look anywhere else, it will becreated there.
    its that simple.
    
    * language.ini and titles.ini will be read also from the same folder as wiiflow.
    It will not look anywhere else.
    
    * Data directories will be created on the same drive your boot.dol is located in
    drive:/wiiflow, to have boot.dol on one drive (say SD) and data folders on
    another (USB) set data_on_usb=yes.
    
    THE ONLY TIME you need to modify something is if you want data and dol on
    seperate drives.
    
    To make your setup work with this just put your ini's in apps/wiiflow and your
    data dirs in  drive:/wiiflowand set the paths in wiiflow.ini. I know this seems
    stupid to change this but weneed static paths and it was creating a massacre
    on the updater.
    
    R90
    ugh, error in release script, updated versions to reflect.
    
    R89
    *BETA*
    * Fixed downloader bug sometimes DL wrong version.
    * Wiiflow now exits after successful update to boot new version.
    * Add release and beta macros to makefile, and independant bash scripts for them.
    * Edit default.ini to increase performance.
    * Update versions.txt
    
    R88
    * Ability to delete cheat txt files by holding 1+2 in cheat menu
    * Add page 5 to game settings
    * Add option to set Debugger type in game settings
    * New lang string "gecko"
    * Removed some game settings from ini if they are default
    * Change System Button to say Update
    
    R87
    * Wiiflow 2.1 release.
    * Updater fully functional and has hosting.
    * Fix reported bugs since 2.0.
    * Ability to sort games by 4 different settings, Press B+Down
    * Ability to switch partition by Pressing B+Up in main screen.
    * More fixes and small additions.
    
    R86
    * Release 2.1
    Wiiflow 2.0 Changelog
    Code: 
    R85
    * Clean up and fix returning to wii menu when priiloader is set to autobootwiiflow and return to autoboot.
    * Set Paths for updater to new server.
    * Prepare for 2.1
    
    R84
    * Possibly speed up cover loading: m_cf.start was called 2x
    * Move setSorting in menu.cpp to sort before the findId so that last showed gameworks on boot/settings exit.
    
    R83
    * Edited wiki page through web user interface.
    
    R82
    * Missed last change for versions.txt..stupid turtle!
    
    R81
    * Finished updater
    * Add Changelog info to updater, usage commented in versions.txt
    * Add 1 lang string sys7 which is displayed in changelog section when installedversion is selected.
    * Add punctuation to some strings in menu_download.cpp
    If we aren't gonna use google.code for updates WE NEED GOOD HOSTING!
    
    R80
    * Version selection working by extracting version numbers and number of versionsfrom versions.txt
    * Add example versions.txt to trunk
    -TODO:
            * Better hosting?
         * needs to show changes info on system menu from versions.txt
            * Updater needs to update meta.xml
    
    R79
    * Revert txt cheats code to fix the bug (sorry, but its been 12 days, the bugsyou were trying to fix were fixed in the previous version, pls add xml to thisversion if you want), made so opts are removed fromgame's  ID section if nocheats are selected rather than toggle them.
    * Enable left/right with repeat for switching pages in all menus, also in gameselect screen made repeat work. (may need disabled in that view if spammingbanners causes issues)
    
    R78
    * Better code for show_covaer_after_animation
    
    R77
    * Fix show_cover_after_animation...tested.
    
    R76
    * doh, i mustve been half asleep when i changed that in r67
    
    R75
    * ifstream is a bad class to accidentally typo as ofstream when checking ifboot.dol exists LOL
    
    R74
    * Expand dol_backup from [26] to [33]
    
    R73
    * Working ios selection to mod DL url
    * versions button ready to select versions
    TODO:
       -Parse txt file and place available version numbers into CMenu::_version[9](temporarily filled with SVN_REV)
    -Parse and show info for each rev when selection changes.
    
    R72
    * Mod system menu for Jiiwah and Benjay.
    * Fix crazy coding in system menu.
    * Add blank versions.txt to trunk
    * Changed txt url to point to the trunk/versions.txt
    
    
    R71
    * Fixed bug with alpha blending in fanart
    * Fixed sorting in coverflow (issue 198)
    * Don't let wiiflow hang when a gecko is attached, but the PC is not reading theserial port.
    
    R70
    * missed hiding some buttons when switching to downloader for update.
    
    R69
    * Added flip buttons to system menu (incomplete)
    * cleaned up menu.hpp
    * fixed some bugs i missed in menu_download
    * screamed at pc
    
    R68
    * Change default build type to 249
    * Make downloader back up boot.dol before writing a new one, and replace it if new file failed to write
    * Delete versions.txt after system menu is closed.
    * Fix "boot.dol not found at default path" error
    * Hide Download bar and status on system menu after a few seconds to make roomfor update selection and information.
    
    R67
    * Change to check apps/wiiflow before /apps
    * Change fanart to use 3ltr id's also (r-win)
    * Move APP_NAME to menu.hpp from menu_about.cpp
    * Seperated versions.txt downloading from updated dol downloader and rewrote mostof it.
    * Auto DL txt on entering system menu.
    * move update URL to menu_system so it can be modded by gui buttons later.
    * remove m_systemLblIOSbase and combined it with m_systemLblIOS
    * remove m_systemLblVersionRev and combined with m_systemLblVersion
    * moved labels up in menu_system
    * show download bar and status when DLing versions.txt, needs hidden by timersoon.
    TODO: fix svnrev version comparison, parse versions.txt, add buttons to selectversion and ios, display info for selected version from versions.txt inmenu_system... more.
    
    R66
    Fanart can now draw before or behind the cover:
       - Add show_on_top=yes to the [artwork] section
      - Also, hiding the cover until the animation is done can be done by adding
    show_cover_after_animation=yes to the [general] section
    
    
    R65
    * Add ability to set max viewed categories by "numcategories=" in [ GENERAL]section if wiiflow.ini
    * Move fanart below cover. TODO: show cover after fanart is finishedanimation(request #194)
    * Update titles.ini with latest titles from WiitDB
    
    R64
    * fix typo in language replacement tag from "aphabetically" to "alphabetically"
    
    R63
    * Added lastplayed to game launching (only was available for channels before)
    
    R62
    * Created wiki page through web user interface.
    
    R61
    * Deleting wiki page InstructionsCompilingWiiflow.
    
    R60
    * Add repeat to up and down keys in coverflow
    * Add Status messages when switching partion or sorting method by hot-keycombination
            -new label MAIN/NOTICE
            -new lang strings:
              "aphabetically"
              "byplaycount"
                    "bylastplayed"
              "bygameid"
    * renamed m_letter to m_showtimer
    
    R59
    * Change Buttons to:
    -B+UP is change partition(not B+1 anymore), instead of page search (B+RIGHT doesthat)
    -B+Down cycles through sorting options (PlayCount, GameID, Last Played,Alphabetical)
    * Change Makefile to use new portlibs
    * Fix missed gameid sorting portion in coverflow.cpp
    * added sort= line to wiiflow.ini to start on last sort mode.
    **TODO**
    Add a txt that shows for a second or two showing the current sorting option(Like the aplhabet shows when switching letters)
    
    R58
    * Edited wiki page through web user interface.
    
    R57
    * Added different methods of sorting (Alpha, playcount, lastplayed and gameid)(no configuration added yet)
    * Added getUInt and setUInt to config
    
    R56
    * Request to switch partitions by hotkey combinationpress B+1 to switch partitions in coverflow.
    *Better cover downloading region/language selection code.
    
    R55
    * GCT class changed and support for cheats in xml file (commented it out for now)
    * Cheatmenu changed (if no cheat is selected gct files is removed and Ocarina is off)
    
    R54
    * fix for  "freeze" in Install dialog (waits 10 seconds for a disc to be insert)
    
    R53
    * reverted back to rev46 config.cpp since it leads to an empty main menu
    
    R52
    * Temporary Fix for downloading covers for ID's that have non-standard regions. Slightly modified from the patch Narolez submitted on gba, at the request of lustar (thx to both)
    
    R51
    * Edited wiki page through web user interface.
    
    R50
    * fix for issue 184, auto create music dir on boot if it doesnt exist.
    
    R49
    * Fix missed changes when I removed urls, added new option: setting category_on_start=yes in wiiflow.ini will show category slection screen on wiiflow boot.
    
    R48
    * Changed cover urls slightly, no need for {id4}00.png in channels, and wiitdb forwards requests of those for forwarder isos automatically.
    
    R47
    * Changed config so that default values don't get added to the file (cleaner)
    * Remove directory when deleting a file, in order to prevent that the game is still showing up as installed.
    
    R46
    * Tagged version 2.0
    Big Changes Wiiflow 1.1 to 2.0
    Code: 
    * Smaller font  used in the about menu (Miigotu)
    * Reverted ehc frag module to  original one, fixed loading with 57 base  (r-win)
    * Fixed some button  and title animations (Miigotu)
    * Added channel list (not with ios 57  base) (r-win)
    * Added loading from FAT/NTFS (r-win)
    * Added new  gecko engine (r-win)
    * Added Fanart (ask bubba for fanarts) (r-win)
    *  Fixed loading game with another ios (r-win)
    * Added returnto patch  (r-win, thanx to giantpune)
    * Added video playing (r-win, thanx to  dimok)
    * Added musicplaying from folder (r-win, thanx to welshcj)
    *  Added mp3 support (r-win)
    * Added support for WIP patches (r-win,  thanx to dimok and WiiPower)
    * Added support for BCA codes (r-win,  thanx to Hermes)
    * Added downloading and selecting of cheats (VIP,  Hodn)
    * Added nunchuck support (Hodn)
    * Added install screen when  disc is inserted (Hodn)
    * Added Prince of Persia patch (r-win)
    *  Added categories (access categories through pressing with B when   hovering the favorites icon) (VIP, Miigotu)
    * New language.ini file  (Jiiwah: French, PizzaPino: German, divi90:  Italian,
    Pakatus:  Portuguese, Etheboss: Dutch)
    Wiiflow 1.1 R40 to R45 Changelog
    Code: 
    R46
    * Tagged version 2.0
    
    R45
    * Smaller font used in the about menu (Miigotu)
    * Reverted ehc frag module to original one, fixed loading with 57 base (r-win)
    * Fixed some button and title animations (Miigotu)
    * Added channel list (not with ios 57 base) (r-win)
    * Added loading from FAT/NTFS (r-win)
    * Added new gecko engine (r-win)
    * Added Fanart (ask bubba for fanarts) (r-win)
    * Fixed loading game with another ios (r-win)
    * New language.ini file (Jiiwah: French, PizzaPino: German, divi90: Italian,
    Pakatus: Portuguese, Etheboss: Dutch)
    
    R44
    *Merged fat_ntfs branch into trunk R43
    
    R43
    * Coverbug fixed (finally)!
    * Added useless video feature (created by Dimok, btw)
    * Added patch for Prince of Persia (you will still need to add
    disable_dvd_patch=yes and returnto=0 in the wiiflow.ini, under the [GAMEID]
    section)
    * Fixed WIP patches (Dimok)
    * Install will now install ALL PARTITIONS (as it was before)
    * Added Giantpune's return to channel patch (add returnto=<CHANID> to
    wiiflow.ini under [ GENERAL])
    * Added initial fanart support (by Miigotu). Only background files supported for
    now, put them in your fanart/background folder. Wiiflow puts /background after
    the dir_fanart variable in wiiflow.ini. Don't add /background there!)
    * Added 4 letter game id's to the download url's
    * Disable installing on NTFS drives
    * Fixed installing games to WBFS drives
    * Changed usbstorage and fs files to use the ones from CFG Loader USB
    * Fixed minor issues with ios reloading and NTFS/WBFS partitions
    * Enabled cIOS 249 debug output through gecko
    * Small change in Italian language (forgot who, but thanks)
    
    R42
    * Added buildtype.sh and changed Makefile
      You can compile different version by typing make (will make for cios 222),
    make ios222, make ios223, make ios224, make ios249, make ios250
    * Fixed bug with loading from NTFS
    * Added loading from FAT32/NTFS using cIOS 249 rev 18+ (thanks to oggzee again!)
    * Updated language.ini, but I've forgotten which languages are changed. Jiiwah
    should be able to answer that :)
    
    R41
    * Fixed laggy buggy thingy
    * Added svnrev.sh script to change about screen automagically
    * Updated Portuguese language (thanks to Pakatus)
    
    R40
    * Initial Hermes cios 222/223/224 rev5 support (depends on the compiled binary!)
    * Added support for MP3 music ( issue 85 )
    * Added ini parameters for ocarina with the different hooktypes (sorry, no
    interface yet!)
      - hooktype=0 (No Hook), 1 (VBI), 2 (KPAD read), 3 (Joypad Hook), 4 (GXDraw
    Hook), 5 (GXFlush Hook), 6 (OSSleepThread Hook), 7 (AXNextFrame Hook)
      - debugger=on|off
      Note: these parameters MUST be defined in the correct [GAMEID] section. An
    interface is to be added.
    * Added saving playcount to the ini now. We don't use it yet, but we might be
    * Added function for sorting by playcount. Again, we don't use it yet, but we
    might be
    * Removed Fat_Mount call before loading cios, since some drives don't like this
    * Added changed to italian language by Cambo
    * Fixed annoying (small) bug in configuration window 7, where you had to click
    multiple times to change the partition
    Thanks to anumizter for this post
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  2. #2
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    Thanks for the update... Will definitely update this today...
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